Food Industry (2.0 beta)

by Oceanel

[Warning (!): Mod is still under development, and is not intended for a long game] This mod adds hunger and ways to produce foods and drinks. From grown foods can be obtained effect capsules.

Content
3 years ago
0.16 - 1.1
1.24K
Fluids Manufacturing

b crash with Poweroverload

3 years ago
(updated 3 years ago)

Hi I have a crash when i place a Poweroverload Transformer

Error while running event PowerOverload::on_built_entity (ID 6)
The mod Food Industry 2 (beta) (1.8.151) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event FoodIndustry::script_raised_built (ID 78) _ FoodIndustry /calculate.lua:395: attempt to index field 'created_entity' (a nil value)
stack traceback: _ FoodIndustry /calculate.lua:395: in function 'handler' _ _core /lualib/event_handler.lua:47: in function < core /lualib/event_handler.lua:45>
stack traceback:
[C]: in function 'create_entity' _ _PowerOverload /control.lua:45: in function 'create_update_transformer' _ _PowerOverload /control.lua:101: in function < PowerOverload
/control.lua:95>

is there a way to fix it?

I like both mods for the bit more realism they add.

3 years ago

Specifically, script_raised_built has entity instead of created_entity.

3 years ago

I ran into the same problem here when running Amator Phasmas Coal & Steam

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