Food Industry (2.0 beta)

by Oceanel

[Warning (!): Mod is still under development, and is not intended for a long game] This mod adds hunger and ways to produce foods and drinks. From grown foods can be obtained effect capsules.

Content
3 years ago
0.16 - 1.1
1.17K
Fluids Manufacturing

FAQ


Q: How to start? I can't seem to find Tomatoes or Cucumbers anywhere.

A: You need to search for them. The plants spawn based on the moisture. The moisture varies troughout the world.

The plants Moisture
Rapeseed 0.85- 0.9
Lettuce 0.8 - 0.85
Cucumber 0.7 - 0.8
Tomato 0.6 - 0.7
Potato 0.5 - 0.6
Soy 0.4 - 0.5
Corn 0.2 - 0.4

You can know how moist is an area by this (But keep in mind this is VERY outdated): https://wiki.factorio.com/AutoplaceSheets


Q: How do I eat food? Why this is not explained anywhere?

A: You eat them in a usual way as you do with a fish (vanilla one). Just take it in hand-mouse) and click somewhere on map (same like throwing nades btw).


Q: How do I get fuel for the farms? The farms won't grow any lettuce because they miss some kind of fuel, although i can not figure out what kind of fuel and how i make it :')

A: You need to investigate in the laboratory the creation of earth blocks, these will be the fuel of the farm. Or from update 0.16.28 use a compost as fuel to fi-basic-farmland.