Food Industry (2.0 beta)

by Oceanel

[Warning (!): Mod is still under development, and is not intended for a long game] This mod adds hunger and ways to produce foods and drinks. From grown foods can be obtained effect capsules.

Content
3 years ago
0.16 - 1.1
1.25K
Fluids Manufacturing

b [Fixed] 2 bugs

5 years ago

First, i had an issue with labs getting the food science pack as input twice which causes the game to fail loading, so i added a check if it's already in there before adding the science pack in changes.lua:

-- add new type of science-pack to labs
for i,p in pairs(data.raw.lab) do
insert = true
for j,k in pairs(p.inputs) do
if k == "food-science-pack" then
insert = false
end
end
if insert then
table.insert(p.inputs, "food-science-pack")
end
end

Also, there's a typo for the Cargo Shops mod. In the info.json it says "Cargo Ships", but the name of the mod is "cargo-ships", so it didn't find the mod even though i had it installed.

5 years ago

Thanks, corrected, will be in the next update.

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