Factorio and Conquer: Tiberian Dawn


Adds Tiberium ore that spreads - Harvest it, refine it, and convert it to power, weapons, and other ores. By Zillo7 (0.15), SAH4001 (0.16), Oktabyte (0.17), JamesFire and randomflyingtaco (0.17 update and 0.18+)

Content
a day ago
0.17 - 2.0
18.9K
Combat Environment Mining Manufacturing Power

g [Fixed] Non-recoverable Error

3 years ago
(updated 3 years ago)

Hey there! We've been playing this alongside Krastorio 2 and some minor mods in the Comfy EU modded server and every now and then we seem to be running into this error every now and then, which seems to be an error related to creating tiberium ore nodes. (at least that's what I gather from looking at the control.lua's on_event from line 758)

Could you take a look at it perhaps? Thank you!

The mod Factorio and Conquer: Tiberian Dawn (1.1.5) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event Factorio-Tiberium::on_tick (ID 0)
LuaEntity API call when LuaEntity was invalid.
stack traceback:
[C]: in function 'index'
Factorio-Tiberium/control.lua:772: in function <Factorio-Tiberium__/control.lua:758>

3 years ago

This crash was caused by Comfy's terrain generation script deleting Tiberium nodes in a way we were not prepared for.
This is fixed in version 1.1.13

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