Better Space Science


Add a bit of complexity to the space science pack, which is otherwise too simple and a bit boring. Also bring back the satellite in a new form :)

Tweaks
a day ago
2.0
12
Factorio: Space Age Icon Space Age Mod
Manufacturing
Owner:
Cubickman
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
2 days ago
Latest Version:
1.1.0 (a day ago)
Factorio version:
2.0
Downloaded by:
12 users

Better Space Science

Better Space Science is a small mod that aim to add a bit of depth to space science, which is rather poor and quickly done.
This mod is for you if you find it a bit sad to just have to build a tiny, very simple platform and then don’t have to worry about it until the end of the game.

Now you will need to craft satellites and send them to space in order to make the space science pack.

This does increase both complexity and cost, but you gain more science pack and it remains perfectly affordable. The cost is between chemical pack and production/utility packs, and the satellite can benefit from the productivity bonus provided by modules.


For maths lovers:

This is the cost for ONE science pack, including the need of rocket to send satellite in space, and without any productivity bonuses at any stage in the production chain. (With productivity stacking on each step it is in reality a lot cheaper at the end)

  • 11,7 Iron
  • 23,75 Copper
  • 1,7 Steel
  • 2,95 Plastic
  • 0,2 Ice
  • 0,2 Carbon
  • 0,25 Rocket Fuel
  • 1,25 Sulfuric Acid

Available in the following languages:

  • English
  • Français

Future plans

  • Add compatibility with Muluna
  • Add a setting for lower the cost of some early space tech
  • Add a setting for rocket capacity of the satellite
  • Add a setting to change the cost of the satellite
  • Add a setting to allow satellite to be crafted on EM plant

I'm open to suggestions/ideas ;)


Wants more ?