Better Space Science
Better Space Science is a small mod that aim to add a bit of depth to space science, which is rather poor and quickly done.
This mod is for you if you find it a bit sad to just have to build a tiny, very simple platform and then don’t have to worry about it until the end of the game.
Now you will need to craft satellites and send them to space in order to make the space science pack.
This does increase both complexity and cost, but you gain more science pack and it remains perfectly affordable. It is more or less in the same cost range as the production and utility packs, and it can benefit from the productivity bonus provided by modules in every step.

For maths lovers:
This is the cost for ONE science pack, including the need of rocket to send satellite in space, and without any productivity bonuses at any stage in the production chain. (With productivity stacking on each step it is in reality a lot cheaper at the end)
- 10,9 Iron
- 27,5 Copper
- 2,3 Steel
- 3,1 Plastic
- 0,2 Ice
- 0,2 Carbon
- 0,25 Rocket Fuel
- 1,25 Sulfuric Acid
Available in the following languages:
- English
- Français
Future plans
- Add compatibility with Muluna
- Add a setting for lower the cost of some early space tech
- Add a setting for rocket capacity of the satellite
- Add a setting to change the cost of the satellite
I'm open to suggestions/ideas ;)
Wants more ?
- If you like mods that stays in the game spirit, you'll maybe like my Aquilo Overhaul mods:
https://mods.factorio.com/mod/LithiumBattery - If you like small tweaks, you'll maybe like my Military MK2 Science Pack mod:
https://mods.factorio.com/mod/MilitaryMK2SciencePack - If you like military stuff, you'll maybe like my TwoMoreTurrets mod:
https://mods.factorio.com/mod/TwoMoreTurrets