Asphalt Roads Patched


Asphalt pavement for increased vehicle speed. Also includes tiles for lane marking (single and double lines) and various hazard areas. Original mod by Arcitos patched for 2.0/2.1.

Content
5 days ago
2.0 - 2.1
10.4K
Transportation

You can submit bugs here or at https://github.com/MrFastZombie/AsphaltRoadsPatched/issues

Github sends me notifications and I will likely see them faster than discussion posts here.

[Implemented] Heavy oil inbalance (ability to disable heavy oil in recipe)

posted by JPLeo 3 months ago
Ideas & suggestions
1
last message by MrFastZombie 5 days ago

Request double line edge tile.

posted by xJoanic 8 months ago
Ideas & suggestions
1
last message by MrFastZombie 6 months ago

[Resolved] Support for Corrundum (to avoid double Asphalt item)

posted by ExileFox 11 months ago
Ideas & suggestions
2
last message by ExileFox 11 months ago

[Implemented] technology prerequisites

posted by 0n0w1c 1 year, 9 months ago
Ideas & suggestions
1
last message by MrFastZombie 1 year, 9 months ago

[Implemented] Compatibility with updated mod

posted by GeneralTank 1 year, 10 months ago
Ideas & suggestions
2
last message by MrFastZombie 1 year, 10 months ago

[Solved] a way to move all entities to dectorio panel?

posted by ChocoMaxXx 2 years ago
Ideas & suggestions
3
last message by MrFastZombie 1 year, 11 months ago

[Implemented] Speed boost over Refined Concrete

posted by alincrys 2 years ago
Ideas & suggestions
5
last message by MrFastZombie 2 years ago