There actually is a speed boost with asphalt, although I think the speed boost is somewhere around 37% over refined concrete. As for walking speed they are the same.
I'll add settings for these, I think making them configurable is a good idea.
JSYK, the walking speed modifier is a multiplier, meaning that the default 1.5 is 150% walking speed. For vehicles, the speed modifier is actually a friction modifier (default 0.5 over refined concrete's 0.8), meaning lower values will increase not only speed but also acceleration; and different vehicles will be affected differently by this modififer. The defaults for these settings will be the same as the currrent hard-coded values.