Asphalt Roads Patched


Asphalt pavement for increased vehicle speed. Also includes tiles for lane marking (single and double lines) and various hazard areas. Original mod by Arcitos patched for 2.0.

Content
21 hours ago
2.0
2.56K
Transportation

i [Implemented] Speed boost over Refined Concrete

a month ago
(updated a month ago)

Hey there. As the title suggests, we should have a reason to use asphalt over reinforced concrete besides the aesthetic one. May I suggest 175% with an option to change the speed bonus in settings? Aditionally, how about making the 175% speed for vehicles only while the player gets the normal 150% that the reinforced concrete also brings? I'd also think it goes in line with the gaps in the texture of the reinforced concrete that may suggest that it is a bumpier ride for vehicles on concrete than on asphalt. I just think it all goes along nicely. Thank you for the mod ;)
Kind regards, Alin.

a month ago

Hey there. As the title suggests, we should have a reason to use asphalt over reinforced concrete besides the aesthetic one. May I suggest 175% with an option to change the speed bonus in settings? Aditionally, how about making the 175% speed for vehicles only while the player gets the normal 150% that the reinforced concrete also brings? We could have a setting for both. I'd also think it goes in line with the gaps in the texture of the reinforced concrete that may suggest that it is a bumpier ride for vehicles on concrete than on asphalt. I just think it all goes along nicely. Thank you for the mod ;)
Kind regards, Alin.

a month ago
(updated a month ago)

There actually is a speed boost with asphalt, although I think the speed boost is somewhere around 37% over refined concrete. As for walking speed they are the same.

I'll add settings for these, I think making them configurable is a good idea.

JSYK, the walking speed modifier is a multiplier, meaning that the default 1.5 is 150% walking speed. For vehicles, the speed modifier is actually a friction modifier (default 0.5 over refined concrete's 0.8), meaning lower values will increase not only speed but also acceleration; and different vehicles will be affected differently by this modififer. The defaults for these settings will be the same as the currrent hard-coded values.

a month ago

I've just uploaded a version that has config settings.

a month ago
(updated a month ago)

You're the man, MrFastZombie guy. :D

a month ago

I might need to allow lower values on the friction modifier, let me know how it works for you!

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