Adds higher tiers of solar panels and accumulators. (Default production multiplier *10, *100, *1000. Configurable). Makes space efficient solar farms viable and reduces the hassle to place as many panels.
Mods introducing new content into the game.
Changes to power production and distribution.
Incompatibility with 5Dim's - Logistic
posted by
BearUGF
a month ago
|
General |
2
last message by
LsHallo
30 days ago
|
Extend configuration and support double values
posted by
raven2k3
2 months ago
|
General |
4
last message by
raven2k3
a month ago
|
Less agressive multiplier
posted by
Cigaro_
2 months ago
|
General |
1
last message by
LsHallo
2 months ago
|
Just a thank you
posted by
Venabili
2 months ago
|
General |
4
last message by
Venabili
2 months ago
|
[DONE] Doesn't adapt to modded solar panel
posted by
Fosox
1 year, 1 month ago
|
General |
7
last message by
LsHallo
1 year, 19 days ago
|
[DONE] Last version gave solar panels 1000x the original output
posted by
Etrexum
1 year, 20 days ago
|
General |
2
last message by
LsHallo
1 year, 19 days ago
|
Proportionality 1/1?
posted by
Azurzar
1 year, 1 month ago
|
General |
1
last message by
LsHallo
1 year, 1 month ago
|
[DONE] Upgrade Planner?
posted by
nngs_geek
3 years ago
|
General |
1
last message by
LsHallo
3 years ago
|
Power Multipliers and how to Abuse them.
posted by
khornar
4 years ago
|
General |
1
last message by
LsHallo
4 years ago
|
Does this work with Realistic Power?
posted by
Kadusu
6 years ago
|
General |
1
last message by
LsHallo
5 years ago
|
UPS consumption?
posted by
tom-there
6 years ago
|
General |
2
last message by
LsHallo
6 years ago
|
thanks :)
posted by
bluechees
6 years ago
|
General |
1
last message by
LsHallo
6 years ago
|