Adds higher tiers of solar panels and accumulators. (Default production multiplier *10, *100, *1000. Configurable). Makes space efficient solar farms viable and reduces the hassle to place as many panels.
Mods introducing new content into the game.
Changes to power production and distribution.
[DONE] Ultimate Accumulator not working
posted by
johnv
10 days ago
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Bugs |
3
last message by
johnv
10 days ago
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[DONE] Error while loading the mod
posted by
Donnti
23 days ago
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Bugs |
3
last message by
LsHallo
23 days ago
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[DONE] you are given the option to research ultimate panels/accumulators before fulgora
posted by
Upsidedowneye
27 days ago
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Bugs |
2
last message by
LsHallo
24 days ago
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[DONE] Mod conflict ElectricTrains
posted by
zachtac
a month ago
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Bugs |
3
last message by
EvilErwin
a month ago
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[DONE] Advanced Accumulators are SLOW
posted by
theradman221
9 months ago
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Bugs |
5
last message by
LsHallo
4 months ago
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[DONE] Advanced solar panels use the multiplier of the advanced accumulator.
posted by
Pluranium_Alloy
4 months ago
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Bugs |
3
last message by
LsHallo
4 months ago
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[DONE] Recipe Missing
posted by
mcdinner
2 years ago
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Bugs |
1
last message by
LsHallo
2 years ago
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[DONE] mod conflict
posted by
Alkumist
2 years ago
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Bugs |
3
last message by
Alkumist
2 years ago
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[DONE] Compatibility
posted by
michal0407
3 years ago
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Bugs |
1
last message by
LsHallo
3 years ago
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[DONE] "Crafting cost scales linearly"
posted by
schmorp
4 years ago
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Bugs |
2
last message by
LsHallo
4 years ago
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[DONE] 0.17.23 - Failed to load mods: Error in assignID, technology with name...
posted by
brian.noerremark
5 years ago
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Bugs |
7
last message by
vaderciya
5 years ago
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[DONE] Rename Folder
posted by
highrollr
6 years ago
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Bugs |
1
last message by
LsHallo
6 years ago
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