Adds higher tiers of solar panels and accumulators. (Default production multiplier *10, *100, *1000. Configurable). Makes space efficient solar farms viable and reduces the hassle to place as many panels.
Mods introducing new content into the game.
Changes to power production and distribution.
error with PY
posted by
hellking100919
8 months ago
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Bugs |
5
last message by
LsHallo
7 months ago
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[DONE] Ultimate Accumulator not working
posted by
johnv
10 months ago
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Bugs |
3
last message by
johnv
10 months ago
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[DONE] Error while loading the mod
posted by
Donnti
10 months ago
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Bugs |
3
last message by
LsHallo
10 months ago
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[DONE] you are given the option to research ultimate panels/accumulators before fulgora
posted by
Upsidedowneye
11 months ago
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Bugs |
2
last message by
LsHallo
10 months ago
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[DONE] Mod conflict ElectricTrains
posted by
zachtac
11 months ago
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Bugs |
3
last message by
EvilErwin
11 months ago
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[DONE] Advanced Accumulators are SLOW
posted by
theradman221
1 year, 7 months ago
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Bugs |
5
last message by
LsHallo
1 year, 2 months ago
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[DONE] Advanced solar panels use the multiplier of the advanced accumulator.
posted by
Pluranium_Alloy
1 year, 2 months ago
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Bugs |
3
last message by
LsHallo
1 year, 2 months ago
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[DONE] Recipe Missing
posted by
mcdinner
3 years ago
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Bugs |
1
last message by
LsHallo
3 years ago
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[DONE] mod conflict
posted by
Alkumist
3 years ago
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Bugs |
3
last message by
Alkumist
3 years ago
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[DONE] Compatibility
posted by
michal0407
4 years ago
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Bugs |
1
last message by
LsHallo
4 years ago
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[DONE] "Crafting cost scales linearly"
posted by
schmorp
5 years ago
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Bugs |
2
last message by
LsHallo
5 years ago
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[DONE] 0.17.23 - Failed to load mods: Error in assignID, technology with name...
posted by
brian.noerremark
6 years ago
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Bugs |
7
last message by
vaderciya
6 years ago
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[DONE] Rename Folder
posted by
highrollr
7 years ago
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Bugs |
1
last message by
LsHallo
7 years ago
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