248k Redux Mod


Port of the 248k mod by PreLeyZero from 1.1 to Factorio 2.0. May have compatibility issues with other mods.

Overhaul
6 hours ago
2.0
723
Transportation Logistic network Manufacturing Power

g Error loading mod

a month ago

248k-Redux/scripts/SE/data.lua:36: attempt to index global 'se_delivery_cannon_recipes' (a nil value)
stack traceback:
248k-Redux/scripts/SE/data.lua:36: in main chunk
[C]: in function 'require'
248k-Redux/data.lua:115: in main chunk

a month ago

In what game version are you playing? And if you are playing in the 2.0 how did you get the Space Exploration mod?

a month ago

2.0. Paid beta.

a month ago

In that case, I'm very sorry, but I don't think I can fix that problem because I don't have access to SE. I can do a temporal fix so it doesn't crash, but you can't use the delivery canon for the items of this mod

a month ago

Pls do this.

a month ago

Done it, please try it and tell me if it works

a month ago

there's a bug where it crashes the game when you put down a ghost of the K1 Beacon I don't know if it affects any of the other Beacons of the MOD but that's what I know here's the error
Error while running event 248k-Redux::on_built_entity (ID 6)
[c]: in function '/scripts/electronic/el_ki_script.lua:756: in function
'remove_request_ghost'
__248k-Redux
/scripts/electronic/el_ki_script.lua:128: in function
'el_ki_on_buit'
248k-Redux/control.lua:77: in function<248k-Redux/control.lua:76>

a month ago

Thanks for telling me. I'm working on fixing it

a month ago

Fixed it. Again, thanks for telling me

a month ago

no problem happy to help

a month ago

I'm sorry I'm so late. That problem may have been solved, but a new one has appeared.

Error while running setup for entity prototype "assembling-machine-3" (assembling-machine): next_upgrade target (fi_crafter_entity) must have the same collision mask.

a month ago
(updated a month ago)

Thanks for letting me know, I’m working on fixing it
Edit: I’m having some trouble reproducing the bug. Could you please let me know which mods you have and exactly what steps you take?

a month ago

{
"mods":
[

{
  "name": "base",
  "enabled": true
},

{
  "name": "elevated-rails",
  "enabled": true
},

{
  "name": "quality",
  "enabled": false
},

{
  "name": "space-age",
  "enabled": false
},

{
  "name": "248k-Redux",
  "enabled": true
},

{
  "name": "248k-Redux-graphics",
  "enabled": true
},

{
  "name": "aai-containers",
  "enabled": true
},

{
  "name": "aai-industry",
  "enabled": true
},

{
  "name": "aai-signal-transmission",
  "enabled": true
},

{
  "name": "alien-biomes",
  "enabled": true
},

{
  "name": "alien-biomes-graphics",
  "enabled": true
},

{
  "name": "informatron",
  "enabled": true
},

{
  "name": "jetpack",
  "enabled": true
},

{
  "name": "robot_attrition",
  "enabled": true
},

{
  "name": "shield-projector",
  "enabled": true
},

{
  "name": "space-exploration",
  "enabled": true
},

{
  "name": "space-exploration-graphics",
  "enabled": true
},

{
  "name": "space-exploration-graphics-2",
  "enabled": true
},

{
  "name": "space-exploration-graphics-3",
  "enabled": true
},

{
  "name": "space-exploration-graphics-4",
  "enabled": true
},

{
  "name": "space-exploration-graphics-5",
  "enabled": true
},

{
  "name": "space-exploration-menu-simulations",
  "enabled": true
},

{
  "name": "space-exploration-postprocess",
  "enabled": true
}

]
}

a month ago

Sorry for the delay. I tried to reproduce the error again using the mods I have access to, but I couldn’t. So I believe it might be related to SE, and until SE becomes open, I won’t be able to fix that error. I’m sorry about that. If you find any other issue, please let me know so I can try to fix it.

New response