Localizations for Shattered Planet mod. Locales included: Russian. Contribute translations on Crowdin (link in mod info page).
身内用に使いたいModを日本語化します。
Сделан чтобы был, просто захотел и сделал перевод мода на РУ.
Mod que tem como objetivo traduzir todos os mods, inspirado no ATM (mas não afiliado ao mod).
临时联机使用.
Build Cargo Rockets to launch stuff into space. Ride a rocket into space yourself and start spacewalking. Build an orbital space platform to develop difficult data-driven space science. Build a spaceship tile by tile, fly it from a planet surface to other planets, moon, asteroid belts, and more. Follow progress on https://discord.gg/ymjUVMv
An overhaul mod focusing on end-game technologies and moderately increased complexity.
Adds farming, ranching, and pharmaceutics into Factorio. It's extremely unethical but also extremely profitable. WARNING! This mod will greatly enhance and extend the rest of the pY mods. Expect a 1000+ hour long game!
Smelt extra ores into plates, and make useful intermediate products. A key part of the Bob's mods suite.
Overhaul merging Krastorio 2 with Space Age.
Illuminate and decorate your factories with a new lamp post
Liquid fuel powered lighthouse, that helps you discover distant shores
Adds a long distance cargo drone.
Add music made for the planet Virentis. The mod will play the music on Nauvis instead if used alone.
A K2SO multi-planet modpack with a range of tweaks and improvements. Curated compatibility fixes, streamlined progression tweaks, and QoL improvements.
Adds the Ore Unlimited item which allows you to change the ore fields to unlimted, or back to normal with fixed amounts by holding SHIFT instead. IMPORTANT! Be sure to restore the ore fields to normal first if you want to remove this mod!
Effortlessly streamline your Factorio logistics with Logistic Helper! Use an easy shortcut to drag over an area and automatically configure chest-inserter-assembler conditions based on recipes, making mall setup and logistics management a breeze across your entire factory.
Adds Productivity technologies for all intermediate recipes, grouped by output item, with a progression similar to mining productivity. Optionally adjusts existing techs' progression. Optionally adds productivity techs for non-intermediate recipes as well.
Allows you to open fluid wagons like storage tanks and access a flush button.
This mod adds some intermediates and is intented to be played with my other mods. This mod is inspired by Brevven's BZ mods.