Technology and Recipe restructuring.
Very occasionally if you have heavy logistic bot congestion a logistic bot will crash. This means logistic bots are best used for higher value items like engines or power poles, using them for low value items like ore and copper wire is OK but less resource efficient. The goal is not to stop the use of bots, but to provide a small incentive to use belts in some situations late-game.
A collection of additional biomes: Snow, Volcanic, Crater, various colors of Dirt, Sand and Grass. Includes new tree and decorative variants. There are planet controls in the mod options. V3 is a complete rebuild, starting a new map is advised, but there is a terrain regeneration option that will preserve parts of your base. HR Terrain Textures are in a separate mod.
Adds bullet trails to machine gun type bullets. Works with gun turrets, guns, vehicle-mounted guns, and anything else that uses that type of ammo.
Numerical display showing the fluid/gas level in a system. It can also measure flow.
Early ghost building robots, A special nanobot gun automaticly revives blueprint ghosts near you if you have the items in your inventory. Also reprograms personal construction bots to deconstruct items on ground.
An infinite resource mod that allows miners to continue mining ore resources at the normal vanilla rates (no insane yields!), and then can optionally start decreasing to lower yields after the initial spawned resource amounts are mined, with only a single code execution per resource tile. Includes settings for minimum depletion level and rate of depletion. This mod is for those that want the benefit of infinite resources (never running out), while preserving the vanilla rate and feel.
Remove decorations prior to placing entities or tiles. In real life you would not build a house/road and leave the bushes below it, would you?
Remove all decorations when placing floor tiles.
Beacon rebalance mod that emulates the balance of Space Exploration's beacons, including the overload mechanic. (Now with Krastorio 2 and Bob's/SeaBlock compatibility!)
Build Cargo Rockets to launch stuff into space. Ride a rocket into space yourself and start spacewalking. Build an orbital space platform to develop difficult data-driven space science. Build a spaceship tile by tile, fly it from a planet surface to other planets, moon, asteroid belts, and more. Follow progress on https://discord.gg/ymjUVMv
The industry part of Advanced Autonomous Industries. Adds motors, powered offshore pumps, burner labs, and more. Alters tech and recipes. Additional features will be added gradually. Other AAI mods are not required.
Adds assembling machines 4, 5 and 6. And other machine higher tiers too.
Smelt extra ores into plates, and make useful intermediate products. A key part of the Bob's mods suite.
Angel's Smelting provides alternative ways to produce plate and increase ore yield at the expense of space and energy.
Start the game inside of a Factorissimo2 factory. No escape from the factory now!
A bingo / quest scenario map created for LAN@Ordbogen. Best played with a host with a microphone to make announcements and keep the pace.
Somehow warcraft 3 ended up in factorio? - Work in progress
A roguelite scenario for Factorio. Choose a starting ability and enter the arena. Defeat enemies to unlock new abilities and upgrade your current ones. Survive until the clock runs out. Compare scores and compete with friends in co-op multiplayer.
A handy collection of Mr. Hoorn's Favorite Map Presets. YAY!