Research expansion
Adds a whole new electronics production chain.
Allows you to walk between what used to be obstacles such as directly adjacent solar panels, pipes, steam engines, mining drills, and chests. No more frustration when walking about your base!
Greatly extend the end game requiring multiple launches and massively increased science. Requires 40+ launches, and of a variety of new components. The goal is to build a vessel capable of getting you off the planet and home safely. Updated graphics courtesy of Steinerrr. Russian translation courtesy of Zerggurat.
It's a greenhouse, it makes wood.
A regularly updated transport-over-water modpack with over 5 fully compatible and balanced mods! Best just click through the dependencies yourself. Set all settings with "hmm-s-hide" automatically. ;)
No player inventory items are lost when using emergency burn.
Adds very long storage tanks aimed at train stations for rail system fluid transport to the game.
A solar thermal plant that produces heat when the sun is shining. Uses CyberWizard2261's Thermal Solar Power code and TheSAguy's Bio Industries graphics.
This mod not only ensures that most mod settings are hidden, but also force to the recommended value. This mod is perfect for multiplayer, because everything is the same for everyone.
Unravel the mysteries of the ultradense utility cube in this devious overhaul mod. See the mod page for a complete list of compatible mods.
Add-on utility for IR3. Constant combinators in the same chunk as forestries are updated with a signal representing the number of husbanded trees.
Store, access, and transfer items/fluids digitally.
Modpack with features that will be implemented in Factorio 2.0 core game. Some mods allow even more things than what is promised in core game. Edited by BeefyAndTheDucks so that every mod is not optional.
Adds nixie tubes, for displaying values from a connected circuit network. Adds a three digit version of the nixie tubes.
Provides explosive termites for large scale deforestation.
A Wall equipped with an accumulator. Wall with accumulator storing power (1 MJ). More settings to customize your wall and store more energy.
Adds Repair Turrets
Factorio but you build your factory in a restricted space that teleports yourself, the platform, and everything on it to a new and uncharted planet in an unknown corner of space, time and the universe while constantly under attack from enemies. This mod increases the difficulty of factorio by making construction harder and making biters a more significant threat, resulting in a unique experience of factorio'ing in a tight space and under pressure, almost like a tower defence game.
Add support to have multiple races of enemies and add various enhancements to enemy races. They become tougher as you kill them. Added aerial enemies to all races. Buffed defensive entities and some attacks to balance with high level enemies. Free For All games!! Please visit the mod page or search "ERM -" mods to download the new demo races.