Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Provides access to raw data in the control stage. **Beta version. For test purposes only.**
Lua libraries for use by other mods and submods that are parts of a larger mod.
Lua libraries for use by other mods and submods that are parts of a larger mod.
This is an experimental example mod to make possible development with candran (preprocessor) together with other stuff as easy as possible. See GitHub repository
Lua libraries for use by other mods and submods that are parts of a larger mod.
Allows mod makers to add their items to fThesaurus to automatically create alternate recipes with alternate ingredients.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Helper mod for developing a TAS in Factorio, by printing the state of the game every few ticks allowing the TAS-developer to pin-point when changes start to cascade.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Lua libraries for use by other mods and submods that are parts of a larger mod.
All base protoypes. **Experimental mod for development, not for playing Factorio.** Version 0.0.0 is a template w/o the whole data.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Poly is a mod framework for Factorio. It is intended to simplify various aspects of modding Factorio, e.g., creating and managing custom GUIs.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Lua libraries for use by other mods and submods that are parts of a larger mod.
A package containing renders of many molecules to be used as mod icons.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Empty mod with leading zeros in the version number. If you happen to be a mod management system author and didn't know this was possible your mod management system will probably break on this mod. You're welcome.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Shows info about virtual resources. WARNING: currently there are no mods which uses this.
Lua libraries for use by other mods and submods that are parts of a larger mod.
This mod composes all raw data of all currently loaded mods. All mods loaded after this one are NOT considered! If a mod is loaded after this one, whose changes to raw data are not recognized. To detect mods loaded later, you must call RawData.registerConsumer and RawData.compose themselves.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Contains several integrations and examples with some mods. (more stuff will be added later)
Lua libraries for use by other mods and submods that are parts of a larger mod.