Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

The Ruins Mod

by Bilka

The Ruins Mod adds randomly spawns ruins in the world. These ruins are destroyed fragments of bases, forts, small oases, and more. Explore them for loot, adventure, or entertainment, but beware, some still have running defenses from the last player that landed on the planet, with more successful colonies having better defenses.

Content
1 year, 6 months ago
0.16 - 1.1
42.5K
Environment

Double Plates


Doubles plate recipies.

Content
1 year, 7 months ago
1.1
901
Cheats

Rocket9


To the planet, Venus'

Content
1 year, 7 months ago
1.1
67
Circuit network

Robot Mining Site New


Adds mining robots and a robot mining site which can be configured to mine nearby resources

Content
1 year, 7 months ago
1.1
3.33K
Mining

Enhanced Drones


This mod adds the ability to change the construction and logistic drones' speed and consumption via settings.

Content
1 year, 7 months ago
1.1
673
Logistic network

ModMash Splinter, Logistics


Mod Mash Splinter for Logistics, includes 2 higher tiers belts and mini loaders, snapping and wagon support

Content
1 year, 7 months ago
1.0 - 1.1
5.28K
Logistics

King Jo's Item Bunker


Adds an indestructible bunker for all your valuable items.

Content
1 year, 7 months ago
1.1
3.85K
Storage

uranium toolkit

by 9551Dev

adds bunch of logistics pointed uranium based entities

Content
1 year, 7 months ago
1.1
108
Logistics

Efficient Everything - All buildings are more efficient (Krastorio Support)


Added Krastorio 2 Support ***Original by : bk0 *** Efficient Everything - Mine less / Less Furnaces / Less Refineries / Less Assemblers. Instead of 1, get 10. Supports all modded items.

Content
1 year, 7 months ago
1.1
1.47K
Cheats

Powered Belts


Belts now need power. All of them. Including all the modded ones.

Content
1 year, 7 months ago
0.17 - 1.1
549
Logistics

Dirigible


Blimps, airships, aerostats, whatever you wanna call them... Author: SPolygon. This mod updated by ZwerOxotnik Use also https://mods.factorio.com/mod/adamo-blimp ;) Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization

Content
1 year, 7 months ago
0.17 - 1.1
1.39K
Transportation

The Ruins Mod - Silly extension


Adds some ruins to 'The Ruins Mod'.

Content
1 year, 7 months ago
1.1
2.97K
Environment

Disconnect Circuit Network


Adds a selection tool to disconnect circuit network connections of selected entities

Content
1 year, 7 months ago
1.1
150
Circuit network

RealisticPower

by Kenira

Revamps energy production and consumption to be more realistic (harder) and splits accumulators into two types: very high capacity with low power, and low capacity with high power. To be used with Clockwork for longer (4h - 24h) day / night cycles.

Content
1 year, 7 months ago
0.14 - 1.1
706
Power

Here Comes The Sun


Solar as an energy is too basic, bitch. MOAR PANELS. MOAR SUN. MORE JUICE.

Content
1 year, 7 months ago
1.1
388
Power

rust

by 9551Dev

your machines rust and get damaged by pollution

Content
1 year, 7 months ago
1.1
131
Environment

Aircraft Range Config

by Eevi

Allows you to configure the range of the weaponry used by Aircraft vehicles. Defaults to x2.

Content
1 year, 7 months ago
1.1
625
Transportation

Combat Tweaks

by brgmnn

This mod allows configuring combat related settings.

Content
1 year, 7 months ago
1.1
159
Combat

Highspeedtrain


Adds extremly fast Train and Cargo-wagon. Now with Fluid by Ostrei Also now: 0.17 ready

Content
1 year, 7 months ago
0.15 - 1.1
1.92K
Trains

Siege Ballista


Adds an early game alternative to artillery.

Content
1 year, 7 months ago
1.1
858
Combat