Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Produces all items of Revenge of the Earth federation without materials. Disposal all items of Revenge of the Earth federation. New items.
Mods introducing new content into the game.
Mods introducing new content into the game.
Produces all items of Mobile suit in FACTORIO without materials. Disposal all items of Mobile suit in FACTORIO.
Mods introducing new content into the game.
Mods introducing new content into the game.
a lot of technologies, recipes, items about Armor, Equipment, Aircraft, Gun, Ammo, Capsule, Mining tool, Turret, Wall, Land mine, Assembling machine, Human being, Trade, Tile etc.
Large total conversion mods.
This Mod adds Technology for larger Reachdistance & Builddistance for Character.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a 'Epic electric mining drill' which basically is 7x7 electric mining drills condensed into one big.
EvoGUI display sensors for the Fair Allocation of Independent Resources mod
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Fair Allocation of Independent Resources statistically analyzes resource allocation amounts and increases resource deposits to correct unfair map generation
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.