Mods by ZwerOxotnik

Passive team income (extension for EasyAPI)


Every Nth tick, adds X money to all/online teams.

Tweaks
28 days ago
1.1 - 2.0
343

Goldsword44's Portable Chests


Adds chests and logistic chest buffers which can be placed on conveyor belts!

Content
11 days ago
0.17 - 2.0
327
Transportation

Lua Compiler


Execute Lua code via the compiler and by a mouse click in the game. Use /editor to find and get the compiler, admins can share access to an executable code to players. Possible use cases: [public] utility code, special triggers by player click. Designed to be simple, safe and fast. Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization

Utilities
24 days ago
1.1 - 2.0
316

Infinite resources (for map makers)


Adds infinite resources without overwriting existing ones (you can find them in /editor)

Utilities
24 days ago
1.1 - 2.0
301
Mining

Switchable mods


This mod allows you make/use switchable mods that you can toggle in map settings.

Internal
25 days ago
1.1 - 2.0
299

AI trader (extension for iFreeMarket)


Sells items via neutral force as AI to other forces (doesn't support auto prices) (set prices in neutral force to use it) [Free market] You can use https://mods.factorio.com/mod/trading_system instead.

Utilities
24 days ago
1.1 - 2.0
282

Brush tools [ALPHA]


Adds brush tools which allow you to draw figures and text on surface. And, also, you can generate code of those figures in a file. It might help mod/map developers. It's alpha version, some features are not completed https://www.youtube.com/watch?v=O0utdTVAW8A Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization

Utilities
26 days ago
1.1 - 2.0
262

This is mine


Destroy something or kill biters and the one will be in your faction p.s. no more unkillable entities

Content
13 days ago
0.17 - 2.0
231
Combat

Players info


Shows info about online players by pressing "TAB" button. QOL. This mod is designed for PvP, TvT, PvE scenarios.

Tweaks
28 days ago
1.1 - 2.0
220

Auto diplomacy (on damage)[Switchable mod]


Changes diplomacy as someone damages another force (ignores walls, gates, players, units, trees and simple entities)

Utilities
28 days ago
1.1 - 2.0
210

Corruption [ALPHA]


Biters/enemies can capture your base

Content
24 days ago
1.1 - 2.0
200
Enemies

Private electricity [Switchable mod]


Does not allow enemies to connect to someone else's electricity. This mod is designed for PvP, TvT and some PvE scenarios.

Tweaks
a month ago
1.1 - 2.0
194

Reactorio+


Factorio Vanilla but better

Mod packs
2 years ago
1.1
193

Multiplied recipes+ [ALPHA?]


(If people will use this fully customizable mod etc then I'll continue to develop this mod. I made this mod to try another concept of mod data. Is this mod gives more UPS?) Simpler than X100 assembler

Content
11 days ago
1.1 - 2.0
192
Manufacturing

Minable tiles [BETA?]


Mining drills can mine tiles now. Customizable during the game, no restart requires. Should be compatible with any mod on some levels, otherwise report or write a request. Very low impact on UPS.

Content
24 days ago
1.1 - 2.0
183
Mining

Soft evolution


Evolution depends on players, research with different accounting, teams, destroyed buildings, launched rockets. There are settings. Compatible with any PvP scenario. UPS friendly. Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization

Tweaks
11 days ago
0.16 - 2.0
182
Tweaks
11 days ago
1.1 - 2.0
178

Biters with worms


It takes 1 biter to die in order to spawn a worm.

Tweaks
13 days ago
1.1 - 2.0
166
Enemies

Trading system [extension for EasyAPI][ALPHA]


Adds markets to sell and buy items. Use /set-sell-price-globally and /set-buy-price-globally to set prices

Content
25 days ago
1.1 - 2.0
165
Logistics

My factory for my team only


Other teams can't use/change your factory anymore. This mod is designed for PvP, TvT and some PvE scenarios.

Tweaks
a month ago
1.1 - 2.0
146