Mods introducing new content into the game.
Adds virtual signals representing technologies so that you can use their icons e.g. on map tags
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Removes highland from Gleba. You're going to have to sort out your spoilage in the swamp.
Scenarios, maps, and puzzles.
Prevents adding technologies to research queue before actually crafting their science packs.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Removes the scrap item. You mine the items it recycles into instead.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
An inserter with an integrated nuclear power source that can slowly keep swinging forever
Mods introducing new content into the game.
Translations for other mods.
Contains all the support code that allows for wireless charging. The workhorse behind the Wireless Charging mod.
Induction stations and equipment allowing wireless charging of batteries in vehicles and armor.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a recipe to make steel chests out of iron chests.
Mods introducing new content into the game.
Adds explosive charges that can be detonated with circuit signals.
Mods introducing new content into the game.
Adds a new crafting tab to contain the items that relate to base infrastructure
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds more signals to represent things like time, battery, fuel, etc. Also includes signal types for warnings.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.