Every ore patch on every surface is infinite. Patches show a yield percent instead of an ore count - like oil wells - frozen forever at each patch's natural richness. The percent is the patch's mining speed: a 4,000% mega-patch runs its drills 40x faster, forever. A pure data-layer tweak: no scripting, no per-tick cost, no save bloat. Vanilla ores, Space Age, and modded resources all covered automatically. Dig forever, move never.
Small changes concerning balance, gameplay, or graphics.
Passive, fuel-free power for every stage of the game: three wind-turbine tiers, advanced solar, geothermal, and a mega accumulator, plus two space-platform generators on Space Age. No fuel, no fluids, no babysitting. Place it, wire it, forget it.
Mods introducing new content into the game.
A neon quality-gambling district for your factory. Mint chips from surplus materials, then gamble ordinary items up the quality ladder: slot machines, the Grand Casino, an All-In table that bets whole stacks, a Cage that buys quality back for chips, a server-wide progressive Pot, golden trophy vehicles, bot delivery, circuit control and animated neon. Fully automatable. The house always wins.
Mods introducing new content into the game.
A Fallout: New Vegas homage. Sometimes, when the fighting gets rough, a trench-coated stranger appears: he one-shots your target, tips his fedora, and vanishes into the smoke. A rare treat with a 60 second cooldown, so every visit stays special.
Mods introducing new content into the game.