Sorting mechanism managing items from belts to belts. 3 Tiers available (+2 with other mods)
Mods introducing new content into the game.
Adds mining robots and a robot mining site which can be configured to mine nearby resources
Mods introducing new content into the game.
Modifies vanilla crafting and smelting to be much trickier, you will need better planning and more clever setup
Mods introducing new content into the game.
Status bars, compact-combinators to hide your gigantic circuitry inside a 2x2 entity with has 12 io-ports, circuit-poles, optimized lamps for displays. (All UPS friendly)
Mods introducing new content into the game.
Let's you configure many global properties of Factorio. It includes also a few predefined config sets which give you some new Factorio challenges
Mods introducing new content into the game.
Adds several big f.... machines used for excessive huge vast giant enormous nuclear plants.
For each logistics request sets a auto trash slot to the same amount of items. This means you will never have more items than requested.
Belts are ignored by biters and are indestructible. This mod can be safely removed, but the invulnerability will remain on any entity unless you remove and rebuild it.
Small changes concerning balance, gameplay, or graphics.
Cargo-wagons automatically adapt graphics according to content, graphics by Yuoki Industries
Mods introducing new content into the game.
Adds a control building which automatically starts nearby rockets with satellites. Thanks to the devs for adding the feature ingame :)