Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Makes the tool icons colourful, in both the shortcut bar and in the cursor
Small changes concerning balance, gameplay, or graphics.
Allows selecting the quality of rocket parts, higher quality parts will increase rocket progress more.
Small changes concerning balance, gameplay, or graphics.
Adds tooltips listing when a recipe's allowed modules differ from the default.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Consistently orders the planets and related things in the order: Nauvis, Vulcanus, Fulgora, Gleba, and Aquilo
Small changes concerning balance, gameplay, or graphics.
A mod that makes the map view of platforms automatically update/rechart when needed.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A mod that improves the merging of entities in the deconstruction planner, and adds more slots.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Automatically colour enties (e.g. cars, trains, and spidertrons) with the Player's colour when placed, unless the game has already assigned them a non-default colour.
Small changes concerning balance, gameplay, or graphics.
Makes all the infinite technologies only researchable once, thus allowing you to unlock every technology.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.