Planet Reorder


Consistently orders the planets and related things in the order: Nauvis, Vulcanus, Fulgora, Gleba, and Aquilo

Tweaks
7 days ago
2.0
98
Owner:
IsaacOscar
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
18 days ago
Latest Version:
0.7.0 (7 days ago)
Factorio version:
2.0
Downloaded by:
98 users

Consistently changes the ordering of stuff so that Nauvis related things go first, then Vulcanus, then Fulgora, then Gleba, and finally Aquilo.
The game currently is very inconsistent about the order (sometimes things are just mixed together, sometimes it uses a different planet order), although Nauvis is usually first, and Aquilo last. I have chosen the order that the planets were revealed in the factorio friday facts, in particular Gleba is placed after Vulcanus and Fulgora as it is much harder.

In particular, this implements Idea/Suggestion 124852

A summary of changes:

  • Everything in Space-Age factoriopedia has been reordered to follow the above order (but groups of related entities are not split, e.g. gleba cliffs are shown before nauvis rocks, as the cliffs are sorted in their own group)

  • The above will affect the order of the planets in remote view, the order of signals, filters, the crafting menu, etc.

  • Enemies and Environment things are also reordered to ensure smallest things go first (small pentapod strafers are now sorted before big ones!)

  • The stuff in the enemies tabs are grouped based on what planet they are found on

  • In the environment tab, player growable plants are grouped separately from naturally occuring planets

  • Ammo categories in the combat tab are now ordered in the same way as their corresponding bonuses (instead of being in alphabetical order!)

  • The Gleba–Fulgora space route has been swapped to be Fulgora--Gleba (the star map positions are unaffected). Note: if you load this mode whilst a platform is travelling this route, it will be teleported to the start of the Nauvis--Gleba / Nauvis--Fulgora route (depending on the platforms destination).

  • I've mode rocket parts from the intermediate products tab to the space tabe (where all the other space stuff is!)

  • I've deleted the combat robots from factoriopedia (as the capsule entries in factoriopedia contains most of the same information)

  • I've also reordered achievements, science pack slots in research labs, tips and tricks, the planet discovery technologies, and damage bonuses. (Existing science packs in research labs will automatically reorder)

  • The Red Wire tool is ordered before Green Wire (for consistency with the combinator GUI), and the Discharge Defense Remote tool is reordered to before the Artillery Targeting Remote; however this change only effects Factoriopedia and not the shortcut toolbar, unless you either don't have a player-data.json file or you don't have a shortcut-bar field in your player-data.json (so you probably will need to modify that file, which for Windows Steam users is in C:\Program Files (x86)\Steam\userdata\[user number]\427520\remote, see here for more locations.

  • I have not bothered to re-order stuff that only shows up in the editor

Let me know if there's anything else I forgot to reorder!