Mods introducing new content into the game.
More then only one size of nuclear reactor, small reactors make lower power, but bigger make higher
Mods introducing new content into the game.
All chests are twice bigger (slots amount is four times bigger), thanks PyroFire for idea
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Draws the line between selected entity and player; press Alt to see lines of your team
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Changing the endgame combat: the mod adds big behemoths between 90% and 100% evolution
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod fixes main problem of 0.17: no need of goes-to-quickbar and goes-to-main-inventory; this mod fixes another mods before they are correctly updated
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
The mod adds second input connection to the Angel's flare stack
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
The mod adds fossil roots, some type of raw wood, that you can mine from the earth.
Special capsules make enemy biters not more friendly to another enemy biters
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.