A utility library providing classes and functions for working with various color spaces and color values.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Adjusts map colors of Gleba terrain to represent function rather than appearance, making farmable land easier to distinguish from unfarmable land and water. It can also adjust the lightness of farmable and unfarmable wetlands and deep water in the main view to raise their contrast.
Small changes concerning balance, gameplay, or graphics.
Adjusts the mouse cursor selection boxes of trees to be less obtrusive, making it easier to interact with entities behind trees without removing the trees first.
Small changes concerning balance, gameplay, or graphics.
Facilitate early-game quality with a machine that downgrades quality items by a single quality level. It's like manufacturing with mixed quality ingredients, but only if you manage the logistics puzzle effectively.
Mods introducing new content into the game.
Automatically adds an empty filter to an inserter when first placed if that inserter's drop location will instantly destroy items.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.