Tiny Start addon that adds recipes for Tiny Armor Mk0, and an upgrade from Tiny Armor Mk2 to Modular Armor.
Changes the small electric pole to have no collision with a variety of objects, allowing its placement almost anywhere to make it competitive with medium poles in different designs.
Alters the recipe unlock for Bio Industries' Bio Boiler to be unlocked earlier in a playthrough.
Adds very basic early equipment for use in armors which have equipment grids well before most good equipment is researched, such as those in quick start mods.
One stop shop for configuring the BioTech mod. Adds many configuration options to tweak the BioTech mod's attributes.
Adds Shock Turrets, which are early game electric turrets
Adds new steam generation options.