Scrapper's Delight


Adds very basic early equipment for use in armors which have equipment grids well before most good equipment is researched, such as those in quick start mods.

2 months ago
0.18 - 1.1
224
Owner:
DwarfTech
Source:
N/A
Homepage:
N/A
License:
GNU GPLv3
Created:
1 year, 10 days ago
Latest Version:
1.1.2 (2 months ago)
Factorio version:
0.18 - 1.1
Downloaded:
224 times

Scrapper's delight adds in small equipment items and a construction robot for use with mods that add armors available in the early game with equipment grids. Mods such as TinyStart give starting equipment, but in the case that you die and lose said equipment, this mod adds equipment items that require no research to craft. These are all 1x1 modules, and are very poor in performance compared to their later researchable equivalents as well as being proportionally more expensive. There is a basic power generator, battery, shield, and roboport, as well as a slow and fragile early construction bot.

Now includes a variety of startup settings to tweak the stats of included equipment.

Suggestions for tweaks to recipes and equipment are welcome. I tried to make sure each equipment piece's cost is proportional/slightly more expensive compared to its better counterparts per tile taken up in the grid, but if they seem too cheap or expensive, make a suggestion.

Credit to Kingdud and his King's Nuclear Bots mod for the construction bot. I used parts of the code to fix an issue that existed in the first iteration of the construction bot, so if you've got the time, go check his mods out here:
https://mods.factorio.com/user/Kingdud