Scrapper's Delight


Adds very basic early equipment for use in armors which have equipment grids well before most good equipment is researched, such as those in quick start mods.

8 months ago
0.18 - 1.1
558
Owner:
DwarfTech
Source:
N/A
Homepage:
N/A
License:
GNU GPLv3
Created:
2 years ago
Latest Version:
1.2.1 (8 months ago)
Factorio version:
0.18 - 1.1
Downloaded:
558 times

Scrapper's delight adds in small equipment items for use with mods that add armors available in the early game with equipment grids. Mods such as TinyStart give starting equipment, but in the case that you die and lose said equipment, this mod adds equipment items that require no research to craft. These are all 1x1 modules, and are very poor in performance compared to their later researchable equivalents. While their cost is relatively cheap, they require a variety of intermediates to make, and in some cases, take a fair bit of time to produce. There is a basic power generator, battery, and shield.

Now includes a variety of startup settings to tweak the stats of included equipment.

Suggestions for tweaks to recipes and equipment are welcome. I tried to make sure each equipment piece's cost/difficulty to produce is proportional/slightly more expensive compared to its better counterparts per tile taken up in the grid and raw stats, but if they seem too cheap or expensive, make a suggestion.

Although the bot has since been taken out, credit to Kingdud and his King's Nuclear Bots mod for the early construction bot. I used parts of the code to fix an issue that existed in the first iteration of the construction bot, so if you've got the time, go check his mods out here:
https://mods.factorio.com/user/Kingdud