DellAquila

Mods by DellAquila

All About Money - Buy and sell items

You can sell and buy items. If you sell and buy everything, the game will be a little unballanced. It's based on Production Score of Vanilla PvP. For more balanced use of money, use only the mod Science to Money.
7 months ago
0.16 - 0.17
2982

All Sciences Maker

Use Chemical Plants to do All Sciences except Space Science, using the same resources
7 months ago
0.16 - 0.17
2767

Easy Refinery Recipes - Make what you want

Three easy and direct recipes for refinery: Light Oil, Heavy Oil and Petroleum Gas. Maintains the proportion
7 months ago
0.16 - 0.17
2746

Ultra Fast Magnectic Inserter

A Faster Stack Inserter without any animations for lower CPU usage.It can transfer all items from one chest to another between 7 (item stack size 50) to 25 seconds (item stack size 200).
7 months ago
0.16 - 0.17
2741

Big Fluid Wagon - Black Fluid Wagon Tank - More Space

Use the new Black Fluid Tank Wagon that gives you more space.
5 months ago
0.16 - 0.17
2639

All Vanilla Circuits Maker

Use Chemical Plants to do All circuits, using the same resources. Build with proportion of item use.
7 months ago
0.16 - 0.17
2638

Free Science

All Science Packs will be free and enabled from start. May work with Science-Packs from some mods too.
7 months ago
0.16 - 0.17
2636

All Furnaces with Modules

You can put modules in Stone Furnaces and Steel Furnaces too. All Furnaces, modded included, accepts Modules. As a bonus you can also put modules in mining drills and assembling machines that you could not before.
7 months ago
0.16 - 0.17
2585

Flying Roboport - Doesn't occupy spaces

A Roboport that stays floating on your factory. It does not take up space from your factory.
6 months ago
0.16 - 0.17
2467

Logistic Assembling Machine

A new tier of Assembling Machine and Chemical Plants that works like a requester/provider chest and a Medium Electric Pole.
5 months ago
0.16 - 0.17
2303

Only Reds - Every tech requires Science Pack 1

Every research you make only use Science Pack 1. The recipe of Science Pack 1 is configurable. Works with Modded Technologies.
7 months ago
0.16 - 0.17
2240

Small Robots - Just make the two robots a little smaller.

Logistic Robot and Construction Robot are 50% smaller. Better with mod - More accurate player size compared to vehicles. Work with all modded robots. You can set the size you want for your robots Smaller or Bigger.
5 months ago
0.16 - 0.17
2216

Adjustable Science

Allows you to adjust the recipes of science packs. By Default the recipes of the sciences are set to be like 0.16 .
6 months ago
0.16 - 0.17
2125

Fluid Filter

Avoid wrong fluids mess with your factory. Work with modded fluids.
7 months ago
0.16 - 0.17
2095

Ore Changing - Modify ores through Assembling Machines

Change your ores for another with a small loss. Vanilla Copper to Iron, 5Dimm Ores, Angelsrefining, and Bobs Ores Support. Edited and improved by MrWill
7 months ago
0.16 - 0.17
2091

Config Train Specifications

Modify the Locomotive Speed, Cargo Wagon Size, Fluid Wagon Capacity and much more. Customize the best way for you. Now work with all modded trains.
3 months ago
0.16 - 0.17
2048

Small Inline Storage Tank

A small storage tank that stores 3000 fluids.
7 months ago
0.16 - 0.17
2031

Uranium - Nuclear Power Early Game

You can research and have uranium nuclear power in the beginning of the game. Uranium ore doesn't need sulfuric acid to mine.
7 months ago
0.16 - 0.17
2029

Build Resource Patches Ore Patch and Oil patches in assembly machines

Build Resource Patchs where you want. Its expensive. Includes Iron patch, Copper patch, Oil patch, Coal patch, Stone patch, Uranium patch and Water patch
7 months ago
0.16 - 0.17
1998

Superman - Almost Invincible Player

Health from 250 to 25.000, Healing per tick from 0.15 to 1.00, Inventory from 60 to 600, Build/Drop/Reach distance from 6 to 60, Enter vehicle distance from 3 to 10, You bleed blue, Running from 0.15 to 1.00, Mining speed from 0.01 to 1
5 months ago
0.16 - 0.17
1976