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This mod adds Inugami Korone as a playable character, using CharacterModHelper (required mod). This mod can be used with a character selector mod, for example RitnCharacters or miniMAXIme.
Small changes concerning balance, gameplay, or graphics.
Fork of GAU-8A Avenger portable by Metamorpher+Ace
Small changes concerning balance, gameplay, or graphics.
A way to use your beloved League of Legends pings in Factorio. (Work in progress)
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
bobs mod + Space-age の際に途中詰まないようにレシピを追加します。著しくゲーム性が変わる可能性があります(特にグレバ)
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Start Voidcraft on the EmptyPlanet and keep the another planets untouched.
Collections of mods with tweaks to make them work together.
Vanilla combat robots have ridiculously short lifetime. This minimalistic mod allows adjusting the robot lifetime. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro)
Small changes concerning balance, gameplay, or graphics.
Adjusts the amounts stack-sizes of items and results of items in furnaces.
Mods introducing new content into the game.
Changes the color of the pollution to light blue for easier visibility on the map & changes the color of the hives on the map from red to white. Special thanks to LCStark on the modding website for contributing so the map refreshes upon joining and you can use it on old saves! Legend! Forked from the original project "Colorblind Pollution & Nests" by Marko Galić, see https://mods.factorio.com/mod/colorblind-pollution
Small changes concerning balance, gameplay, or graphics.
Adds method of turning ice into ammonia. Meant to help simplify resource management on Aquilo.
Mods introducing new content into the game.
Allows to build elevated rails on the lava after researching technology "Rail support foundations".
Small changes concerning balance, gameplay, or graphics.
Mod pack based on Space Exploration and Krastorio 2 with the addition of several additional mods.
Collections of mods with tweaks to make them work together.
Makes construction bots and malls mostly obsolete by automatically crafting and building ghosts for you. Will handle most things construction bots are doing, like deconstruction, upgrades, placing/removing tiles, inserting modules and repairs.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds an infinite technology to increase research speed
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds power transformers for connecting power networks, for designating generators as priority or reserve power. Designed for use with overhaul mods!
Mods introducing new content into the game.
Reduces the cost of landfill and adds a multiplier setting to increase output per craft.
Small changes concerning balance, gameplay, or graphics.
100x smelting for iron&copper ores and stone - 10x converting for all oil based recipes
Mods introducing new content into the game.
Various changes to improve UPS, especially in later-stage saves. Some intrusive changes can be toggled in settings per player preference.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.