Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Forces all recipe ingredients (items and fluids) to match the crafting output multiples of their source recipes. THIS BREAK THE GAME BALANCE !
Small changes concerning balance, gameplay, or graphics.
Each player gets a personal planet. All players share one force — full build, mine, and interact rights everywhere. Offline planets go peaceful. Stargate teleporters at spawn let you jump between teammates' planets.
Mods introducing new content into the game.
Makes science pack depletion a quality modified property of the biolab, making high tier biolabs even better
Small changes concerning balance, gameplay, or graphics.
FactoriCord connects your Factorio server with Discord. It bridges in-game chat messages, logs player activity, and provides a data layer for future API integrations. Ideal for comunities that want real-time interaction and server insights directly from Discord or web panel.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adjusts the cost of infinite research to start at 1000 and increase by 1000 for each subsequent level.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
A Mod that tweaks the stack sizes and weights of your Inventory and the Rocket Silo. Works with or without the Space Age DLC.
Small changes concerning balance, gameplay, or graphics.
This Mod allows you to export your current quickbar and import it in a different save.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
自动建造幽灵实体: 检测玩家建造范围内的幽灵实体(包括建筑和地块)。 检查玩家库存中是否有足够的物品。 自动建造符合条件的幽灵实体。 自动拆除实体: 检测玩家建造范围内标记为拆除的实体。 自动拆除符合条件的实体,并将产物放入玩家库存。 动作队列管理: 使用队列存储待执行的建造或拆除动作。 每帧处理一定数量的动作,避免性能问题。 性能优化: 限制每次搜索和处理的实体数量。 增加搜索间隔,减少频繁操作。
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds many new bacteria types (fx. sulfur, tungsten, and more), and the ability to slowly modify them into another type.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Turn pollution and combat into an interconnected system. Destroy alien nests to obtain red xenomass for building pollution collectors and blue xenomass for converting pollution into electricity or resources. Minimalist mod that rewards active defense and complex systems over passive turrets.
Mods introducing new content into the game.
Adds new planes and aa-guns: Northrop B-2 Spirit (Bomber), B-17 Flying Fortress (Bomber), Junkers Ju-87 (Bomber), Messerschmitt Bf-109 (Fighter), Horten Ho-229 (Fighter), Junkers Ju-52 (Transport).
Collections of mods with tweaks to make them work together.
Modpack, that rearranges some technologies to provide a smoother start if you choose Vulcanus as start planet. Designed for multiplayer, where other players start on different planets.
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Mods introducing new content into the game.
Configurable wire reach and supply distance for electric poles and substations.
Small changes concerning balance, gameplay, or graphics.
Adds new UI into player's inventory to show money. Low impact on UPS.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod allows you to program train stop names with a vanilla signal, effectively allowing multi item stations.
Small changes concerning balance, gameplay, or graphics.