Disable all vehicles particles when they are destroyed to reduce the update time.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Makes cars and tanks disabled to reduce the update time. Objects are checked and disabled when loading a map or using the /disable_vehicles command.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows to make active/inactive all entities that support this within the selected area using cursor tool.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Disable particles common on endgame megabases to reduce the update time. List is configurable in startup settings.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Save a layout of mining drills and place it as ghosts on the richest spot of an ore patch. The planner searches the selected area for the best position, trying rotations and mirroring, preferring your priority resource.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.