Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mod Mash Splinter for Air Purifiers, Reduce pollution and utilize by-products
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Makes vehicles act like RTS units. Control them using a remote control handset, or program them with circuit conditions and zones. Can be used for base enemy base assault, patrols, friendly base navigation, vehicle-based mining, and more advanced applications. Works with vanilla and modded vehicles. Visit the mod portal page for a full feature list or the forums for tutorials.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Library mod that makes it easy for other mods to add custom characters (skins), with a character picker. Written to be compatible with almost all mods that edit the default character prototype. Explicitly compatible with Jetpack, Space Exploration, and RPG System.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Reverts a change in SE 0.6 K2 compatibility that moved catalogue recipes from the Supercomputer, as well as Space Science Packs from the Space Assembler to K2 Servers. K2 Servers are still used for Matter tech.
Small changes concerning balance, gameplay, or graphics.
Mod that modifies personal armor. Changes sizes of modular and mk1 equipment grid, add exoskeleton mk2 and adds new ways to generate power.
Mods introducing new content into the game.
Adds radioactive contamination to your gameplay. Radiation does decay on players (not on items, DOT) , does not stop immediately after exposure stops. Radiation is not like pollution, it is only around radioactive items.
Mods introducing new content into the game.
This mod replace normal smelting by a new metal melting system. It also add a new refining system for ores.
Large total conversion mods.
Mods introducing new content into the game.
A way for players to apply their crafting item layout to their logistics window
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Make steel smelting take 4 iron plates instead of 5, 8 instead of 10 in expensive mode.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.