Interstellar Journey(星际之旅)

by beomyo

融合了几乎全部星球mod!Almost Enable All Planets mod! 讨论QQ群: 985849298

Content
2 days ago
2.0 - 2.1
1.02K
Planets

b Crash at start

4 days ago
(updated 4 days ago)

Hello and thank you for your modpack,

I use 1.0.60 of your modpack in English and it crash at launch of Factorio, because of line 20 of lignumis compatibility into zzzz-beomyo-fix_1.0.60.zip where "table.insert(data.raw.recipe["woodchips"].categories, "wood-processing")" is to be disabled to launch the game. in your modpack there is no wood-industry mod, so there is no woodchips.

I also have all the names of the planets on the stellar map for which the localization is missing.

4 days ago

Have you installed planet‑muluna? The current code will throw errors if it is missing.
I'm not a native English speaker, so I barely did any English translation work.
Alright, I'll update the English localization. The translations are LLM‑generated and may be inaccurate.
wait for few min

4 days ago

Yes I have installed muluna. (I still use your app to update the modpack)

4 days ago

The external program is no longer required for version 2.1. Also, official rules forbid distributing executable programs inside mods.
Could you please provide the exact error message?

4 days ago
(updated 4 days ago)

Alternatively, you can try to delete your mod‑list.json and mod‑settings.dat.

4 days ago

By the way, I believe my program works better than the official one.

4 days ago
(updated 4 days ago)

Failed to load mods: zzzz-beomyo-fix/data-final-fixes/compat/lignumis.lua:20: attempt to index field 'woodchips' (a nil value)
stack traceback:
_zzzz-beomyo-fix__/data-final-fixes/compat/lignumis.lua:20: in main chunk
[C]:in function ‘require'
_zzzz-beomyo-fix__/data-final-fixes/all_compat.lua:1: in main chunk
[C]:in function ‘require'
_zzzz-beomyo-fix__/data-final-fixes.lua:1: in main chunk
Mods to be disabled:
zzzz-beomyo-fix(1.0.60)

4 days ago
(updated 4 days ago)

By the way, I believe my program works better than the official one.

Yes it does, this is why I use it.

4 days ago

try to delete your mod‑list.json and mod‑settings.dat.

4 days ago

I suspect the conflict most likely comes from your game settings clashing with parts of my code. I have just uploaded a new release, which adds English localization. Please note that these translations are machine‑generated and may contain inaccuracies.

4 days ago
(updated 4 days ago)

It worked, I didn’t had the error this time. Thanks a lot.
Should I delete mod‑list.json and mod‑settings.dat at every update of your modpack ?
For the localization it is written Unknown key: “beomyo-space-location-name.lugnumis” for example or it finishes with eneas or nauvis

4 days ago

There is no need to delete them every time.
Version 1.0.61 has just been released, with several fixes to the English localization files.

4 days ago

Okay thank you very much

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