Xaetech Revamp

by Xaetral

(Work In Progress) A revamp of most recipes within the game in order to get much closer to reality.

Overhaul
3 days ago
1.1
123
Logistics Mining Fluids Manufacturing Power

g New Resources?

1 year, 11 months ago

Are you planning on adding any new ores or other minable resources?

1 year, 11 months ago
(updated 1 year, 11 months ago)

The goal of the mod is to add as little stuff as possible (I mean other than items, fluids and recipes), this is why I use vanilla stone as a source of silica for the making of silicon.
On the other hand I already added sulfur as a minable raw material, so I might add more if really it is needed for balancing and is unobtainable anywhere else.

As for the metallurgy, I'll stick to the vanilla materials (copper, iron and steel) and I will rather focus on the process to make them (pig iron crafting, blast furnaces, basic oxygen steelmaking, etc).
Not sure yet but I might also make it so the ores contain small quantities of various elements (titanium, gold or stuff like that) that you may then balance using alternate recipes a bit like in statisfactory (for example, using 2 titanium plates to make a motor instead of 4 iron plates).

Hope it's more clear now :D

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