The mod has this feature where sometimes, a platform that you built sometime ago will spawn on the map as an enemy base, and the chests will have a random assortment of items.
That's all well and good, but a problem arises when you have other mods. Modded items will spawn as loot like any other items, but some modded items are extremely powerful and/or expensive, which makes looting hundreds of them quite cheesy. On my playthrough, for example, I was also using the True Nukes Continued mod, and sometimes, nuclear warheads of all shapes and sizes would spawn as loot, and each one individually is expensive, slow to craft, and very useful.
So a potential solution that I thought of would be to add a config that blacklists certain modded items from spawning, or something like that.