I just played through the early game, and I have a few thoughts to sahre.
- until the first floor appears, it's just vanilla factorio, and not that interesting, compared to the stressful experience of playing warptorio in 1.1.
- the waves being time based and not pollution based feels weird to me, though that's probably just taste.
- the fact that there are no harvester platforms to unlock just makes setting up of mines tedious. One very enjoyable aspect of the 1.1 version is the logistics of managing what resource is coming in when. This feels absent in the few hours I played.
- I haven't understood how the planets are unlocked either, there's nothing in explicit in the tech tree. I'm guessing it just happens upon unlocking some technologies? A few descriptions would help, or even explicit techs.
- The lack of space is too extreme, the two extra floors in 1.1 allowed dedicated setups on each floor, here I feel like everything needs to be handfed to get anywhere.
- I really like the full power on factory floor aspect!
Disclaimer, I played (and loved) the Warptorio 2 Expansion, but on my own, so that's kinda my difficulty level of expectations...
Thank you for doing this port!
If you take only one thing from this feedback, it's the missing floors/space.