Flying Freighters


Flying Freighters are a mix between trains and bots. They are typically better than trains and bots in most situations, but shouldn't make trains or bots obsolete.

Content
4 days ago
2.0
18
Transportation Logistics Trains Logistic network

Changelog

Version: 0.9.2
Date: 26. 04. 2026
  Bugfixes:
    - Fixed new freighters so their starter fuel is requested through the logistics network instead of appearing for free, while keeping the burner-slot request visible to bots and players.
    - Fixed the starter-fuel request payload so creating or loading saves no longer errors with an invalid inventory-position plan.
    - Fixed freighters getting stranded at refuel or ammo detours when bots or players topped them off before they reached the resupply stop.
    - Fixed station choice tie-breaks so equally good destinations now spread traffic across matching stops instead of piling multiple freighters onto one target.
    - Removed the temporary per-tick station buffer sizing debug trace so active transfers no longer spam `factorio-current.log`.
  Changes:
    - Shift-copy and shift-paste on freighters and stations now use vanilla-style entity settings feedback instead of printing custom chat confirmations.
Version: 0.9.1
Date: 26. 04. 2026
  Bugfixes:
    - Fixed some stuff (I forgot to write down what I fixed or what was even broken lmao).
Version: 0.9.0
Date: 26. 04. 2026
  Features:
    - Added the Flying Freighter and Flying Freighter Station late-game logistics system.
    - Added station GUI controls for route roles, network IDs, priorities, supply buffers, and per-station charge-rate overrides.
    - Added automated pickup, delivery, refueling, ammo resupply, trash handling, and route progression for scripted freighters.
    - Added Tips and Tricks entries for station setup, route planning, freighter workflow, and passive-provider upgrades.
    - Added a first-placement achievement for building your first flying freighter.
  Compatibility:
    - Added optional compatibility hooks for Space Age and Rampant Arsenal.
  Locale:
    - Added English, German, French, Spanish, Russian, Japanese, Simplified Chinese, and Dutch locale coverage for the shipped UI and gameplay strings.
    - Added localized first-join chat messaging asking for community sprite contributions through the mod portal discussion page.