Crash landed on a strange new planet, you, the Engineer, are going to have to get really creative if you want to not just survive, but thrive
Large total conversion mods.
Version: 0.0.7 Changes: - made science Ores optional but intended addon(?) - Dropped Raspberry Puppies Steam in favour of more flexible early logistics tech - Integrated Seeds , Wood growing, Sand, Quartz , Silicon and Glass and all the resulting recipies - included various basic functions, refactored - more graphics
Version: 0.0.6 Changes: - Added Dy Chem Recyling more in line with style of recycling - Added Barreling Machine - Made steel chest require iron chest, and iron require wood chest - Dropped Greedy Science and Science Recipe Changer since a manual adjustment to the recipes has been made - Yeah science recipes have changed, will absolutely be changing in the future as more content gets added
Version: 0.0.5 Changes: - Updated contact info with Discord - Folded in Recipe Tweaker by _CodeGreen so that further recipe changes an under the hood balance is much easier in the future - Dropped Bobs Circuits SE K2 for Colour Theory Circuits, added as a dependency
Version: 0.0.4 Changes: - Folded in ZRecyling by DRY 411S functionality for additional tweakability, made under the hood adjustments - Added New sprites for science
Version: 0.0.3 Changes: - Removed Reverse Factory, too restrictive, too much uneeded compatability code. + Added ZRecyling instead
Version: 0.0.2 Changes: - - Recipe & Tech Additions, Adjustments - Added + Dirty Power + Schall Oil Fuel + Gas Me Up
Version: 0.0.1 Changes: - Mod created and initial settings made - startup map settings still need to be configured manually