Territory Claim


You will have to pay for territory in this planet! Each terrain lot has a price you have to pay in items. Compatible with other mods that creates teams forces for pvp/pve. Now with terrain dispute.

5 months ago
0.17 - 1.1
4049
Owner:
MFerrari
Source:
N/A
Homepage:
https://discord.gg/vDfm5tNEqK
License:
CC BY-NC-ND 4.0
Created:
1 year, 5 months ago
Latest Version:
1.0.33 (5 months ago)
Factorio version:
0.17 - 1.1
Downloaded:
4049 times

You will have to claim for territory in this planet! Each terrain lot has a price you have to pay in items (click the upper coin button tho check the price)

You can't build on territory you haven't claimed! By default, you also can't stay on unclaimed territory, or you will take damage after some time. You can change this on mod options. Configure terrain sizes and many other mod settings for your taste.

NOTE: Only use this mod to a new game. Do NOT add it to an existing saved game

How it works: The mod will create territory prices in items based on your current technology tree. So it will never require an item you are not able to craft yet. BUT you have to plan technology researching and territory advancing very carefully, because if you reaserch Oil processing, for eg, without having a territory with oil to extract, that same territory or others may require an item based on oil, like, sulfur, to be claimed.

As you progress in your game, new craftable items will be part of the prices table. The far you go, more expensive the terrain will be. Also, terrains will be more expensive if there are resources, while the presence of water makes it cheaper.

And because you can't build on unclaimed territory, fighting biters will be much harder. You will have a real challenge here.

This mod can be combined with my other mod "Team competition", for team based play style. It also adds another game mode there.

Video reviews
Xterminator (English)
https://www.youtube.com/watch?v=o2XgOWi4sVs

SeeNo (German)
https://www.youtube.com/watch?v=BsjRSyejbWM&t=11s



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