Terra Palus

by Lukah

A hybrid planet combining features of Nauvis and Gleba. Brave the dangerous swamp moon of Terra Palus; mine Palusium ore and use UV light to freeze those that would see you destroyed.

Content
5 days ago
2.0
16.0K
Factorio: Space Age Icon Space Age Mod
Planets Combat Environment Mining Fluids Power

i Suggested Planet Stats

15 days ago
(updated 15 days ago)

I haven't landed there yet so I'm going off the description ect.

Gravity: 0.6m/s to 10m/s because it's a moon. I suggest 8.5m/s and we say it's sister planet-moon. A moons gravity should never exceed it's parent planet (currently 25m/s to Glebas 20m/s)

Pressure: 400hPa to 1.8khPa. 1.2khPa would seem believable with 8.5m/s gravity with a large enough atmosphere. Biters are implied to need 1k (Bitter Spawner req) but they might have to compromise with the pentapods that obviously like Gleba. We could say that Terra Palus is dark because of it's enormous clouded atmosphere. It makes a lot more sense then being tidally locked in Gleba's shadow.

Magnetic Field: Has to be very low if it's moon-massed unless something on it is creating the field (like Cerys does). Has to be very high if it has a high atmosphere that raises pressure relative to gravity. I suggest 96% or 98% to protect a high atmosphere.

Solar in Space: 200% like Gleba

Solar: 10% to 40% depending on intended difficulty. If we're sticking with the Gleba shadow idea then it's below 5%.

Temp: 326.7K seems like a good warm bug paradise.

OK, those are my ideas for now. Maybe If I come back I'll know better if anything on the planet gives a good reason for something different.

15 days ago

Thanks for the suggestions Darkestaxe! I think the planetary settings such as what you've described are in need of a tune up, it's been a while since I set them in 2024. I will take a look into this over the coming updates :)

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