Thanks for the report! I'm investigating these performance issues. To help diagnose, could you provide:
Base setup info:
1. Approximate number of inhibitor lamps placed
2. Number of UV spotlights placed
3. How close is your base to active biter nests?
Quick tests (try each and report if update time improves):
1. Test A: Temporarily pick up all UV spotlights → check update time
2. Test B: Reduce lamp count to ~5 → check update time
3. Test C: Clear biter nests within 100 tiles of your base → check update time
Save file info:
1. How many hours on this save?
2. How many surfaces (planets) are you playing with?
3. Screenshot: If possible, a screenshot of the time usage visualizer breakdown
Thanks for the report, I will investigate!