Terra Palus

by Lukah

Adds a new hybrid planet combining features of Nauvis and Gleba. Brave the dangerous swamp moon of Terra Palus; mine Palusium ore and use UV light to freeze those that would see you destroyed.

Content
a day ago
2.0
15.2K
Planets Combat Environment Mining Fluids

a [Release] Terra Palus 0.2.0

2 days ago
(updated a day ago)

UV Turret & Inhibitor Lamp Expansion

This update massively expands your defensive options with new turret and lamp variants!

New UV Turret Variants

  • UV Turret MK2 & MK3 - Upgraded versions with increased range, damage, and modifiers for late-game defense.

  • UV Turret (Area) - Deals AoE damage to all enemies within a 6-tile radius. Perfect for swarm control.

  • UV Turret (Chain) - Hits primary target plus splash damage to nearby enemies within 8 tiles.

  • UV Spotlight - A dedicated crowd control turret that rapidly freezes enemies:

    • Quick 0.25s beam freezes targets for 30 seconds
    • Immediately switches to the next unfrozen enemy
    • Frozen enemies become neutral, so your other turrets focus on active threats
    • Range: 24 tiles | Energy: 100kJ per shot

With these new variants/techs, there will be some inevitable tweaking of values/damage; we don't want to make it TOO easy to use these - appreciate any feedback!

New Inhibitor Lamp Variants

  • Inhibitor Lamp MK2 & MK3 - 40% and 80% increased freeze radius respectively.

  • Inhibitor Lamp (Damage) - Freezes enemies while also applying 50% slow and damage over time.

All inhibitor lamps now have custom icons and entity graphics! (still working on the tech tree icon, don't sue me!)

Bug Fixes

  • Fixed lamps not working after game load
  • Fixed pentapods not being detected by UV Spotlight
  • Various spotlight targeting logic improvements

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