Started on it. In 0.9.122 Nauvis got Rudus — a drift of rubble in its near orbit, open from the first minute. A short lane of 5000 km where the four basic chunks are collected: metallic, carbonic, oxide and stone. The density is the vanilla one, same as on the inner Nauvis lanes: the hub doesn't feed you any better than the settled routes, it just gives you somewhere to fly from the very start.
Vulcanus discovery has also been taken out of the starting set — the planet used to be a gift for one reason only, so that the ship had somewhere to fly. Now the first planet is the player's to choose and to pay for, and the first hour's route is the hub. Games already in progress are untouched; the hub is simply added to their routes.
There's no trading and no contracts at the hub yet — that's the next step. I like MikroPik's thought here: unlock trading at the hub not from the start but through research, reputation or a special quest, so the sense of progression doesn't get lost.