Spacefarer

by Lex_sk

A space-flight adventure built on Space Age: your ship is your only base, and planets are the milestones of progression, the source of contracts and trade. Start a new game with the "Space Start" scenario. Приключение о космических перелётах на базе Space Age: корабль — единственная база, планеты — вехи прогрессии, источник заданий и торговли. Начните новую игру со сценария «Космический старт».

Scenarios
2 hours ago
2.0
29
Logistics Mining Manufacturing Storage

b hub pickup, asteroid order.

13 hours ago

when you pick up an asteroid collected, it says there isn't room for 600+ items, which seems odd, since it can fit 40 stacks of the nonstacking asteroids at best.
undo seems to trigger the script, and I accidently deleted a bunch of oil barrels when a q2 chest became q1 again.

asteroids are not consistently ordered in the target priority selector, making it harder to quickly select all the mediums or w.e.

2 hours ago

All three are fixed — 0.9.112 is up.

The inflated count was a bug: the rescue loop walked defines.inventory by name, and one inventory matches ~19 names, so losses were counted once per pass. Fixed.
Nothing is lost on undo anymore. Contents go to the hold first; whatever doesn't fit is spilled on the deck next to the hub, and the mod tells you how much.
Asteroids now sort by type, then by size, consistently across the target selector, inventory and the Information window.

Thanks — the report was precise enough to reproduce all three.

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