Presentation
RSL, for Runtime Spoilage Library, is a set of tools meant to be as straightforward as possible for modders to change the spoil result of items at runtime.
See doc here : https://github.com/SirPuck/runtime-spoilage-library
A library to ease the implementation of (but not only) random spoilage results in your mods. It allows you to set random and/or conditional spoilage results dependent on things accessible at runtime (like temperature, surface, surface conditions, speed, whatever). Please reach out to me on Discord or Github if you encounter issues. Please see the Github repo for the documentation.
Lua libraries for use by other mods and submods that are parts of a larger mod.
RSL, for Runtime Spoilage Library, is a set of tools meant to be as straightforward as possible for modders to change the spoil result of items at runtime.
See doc here : https://github.com/SirPuck/runtime-spoilage-library