A library to ease the implementation of (but not only) random spoilage results in your mods. It allows you to set random and/or conditional spoilage results dependent on things accessible at runtime (like temperature, surface, surface conditions, speed, whatever). Please reach out to me on Discord or Github if you encounter issues. Please see the Github repo for the documentation.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Automated logistic requests from Platfrom to Platfrom in the same orbit (space location) using vanilla mechanics.
Mods introducing new content into the game.
Allows you to turn tree seeds into tree capsules that you can blueprint ! Adds a tree capsule, unlocked with tree seeding, a Gleba agriculture tech. The tree capsule will turn into a tree sapling a few seconds after being placed, allowing you to blueprint the capsule to place entire forests with bots.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Manual transfer from Platfrom to Platfrom in the same orbit (space location) using vanilla mechanics. The automated logistics version is named P2P-Automation and is available on the mod portal too :)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.