RP Warfare


Adds 11 unique turrets, 3 unique vehicles, some personal weapons, and an optional smelting system. With custom art featuring high-quality renders & animations. Most of the content is aimed towards early & mid game and is balanced around vanilla enemies. There are no "turret level 2's." Each is bespoke with different designs and tradeoffs. Compatible with Space Exploration & Krastorio

Content
4 months ago
1.1
5.12K
Transportation Combat

i Clockwork Guardians and fire...

1 year, 3 months ago

So I built a full mixed-arms defence wall, and I'm finding that the Knaves I'm using die instantly to the fire I'm also using.

Any chance of a way to make Guardians, Knaves and Knights immune to friendly-fire damage?

1 year, 3 months ago

That sounds like a good idea. I'll probably just make them immune to fire because it's a lot easier. I'll try and add it to the big release coming.

I also plan on buffing all pneumatic and clockwork weapons because they're so much trouble to set up. The balance is weird because the material costs are low but they take a lot of player time to set up.

1 year, 2 months ago

I've been using Schall pickup towers to "just solve" that issue.

Especially as you can wrap them in belts, and still have barrels on the ground.

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