Adds 11 unique turrets, 3 unique vehicles, some personal weapons, and an optional smelting system. With custom art featuring high-quality renders & animations. Most of the content is aimed towards early & mid game and is balanced around vanilla enemies. There are no "turret level 2's." Each is bespoke with different designs and tradeoffs. Compatible with Space Exploration & Krastorio
Mods introducing new content into the game.
Version: 0.9.7 Date: 2024.01.13 Minor Features: - Launched barrels are much more likely to land on belts. The search radius can be changed by the "Drop Items on Belts Search Radius" map setting. - Added 'Pinpoint Artillery Shell' ammo for conventional 'Artillery' turrets. It's only available if the "Add Artillery Inaccuracy" setting is enabled. Combat Balancing: - Increased manual fire range of 'Pneumatic Artillery' to match convential 'Artillery' - Decreased accuracy of 'Pneumatic Artillery' - Decreased accuracy of convential 'Artillery' if the "Add Artillery Inaccuracy" setting is enabled Bugfixes: - 'Mastadon Tank' no longer deletes equipment when mined - 'Molten Metal' weapons will no longer delete cliffs, are better at finding spawn points, and do not spam the game logs Info: - Refactored code for molten metal smelting to prepare for new furnace type
Version: 0.9.6 Date: 2023.12.03 Graphics: - Added custom art for 'Copper Ore Slag' and 'Iron Ore Slag'
Version: 0.9.5 Date: 2023.11.03 Combat Balancing: - 'Storm Turret' now shoots projectiles instead of a beam. It should be slightly more effective as well.
Version: 0.9.4 Date: 2023.09.24 Combat Balancing: - (Hopefully) imporved 'Superheated Slag Slinger' and 'Molten Metal Mortar' enemy targeting logic
Version: 0.9.3 Date: 2023.09.20 Combat Balancing: - Increased 'Clockwork Garrison' range to 35 Changes: - Replaced 'Clockwork Warrior Chassis' recipe's 'Electric Circuit' ingredient with 'Empty Barrel' Bugfixes: - Fixed 'Superheated Slag Slinger' and 'Molten Metal Mortar' not being able to use correct intermeditates - Fixed 'Capacitor' not using correct intermeditates
Version: 0.9.2 Date: 2023.09.04 Bugfixes: - Fixed 'Premium Capacitor Banks' having 16 KJ of energy instead of 1 MJ as intended
Version: 0.9.1 Date: 2023.08.28 Combat Balancing: - Increased 'Taser' stun duration and damage Balancing: - Reduced 'Steel Crucible Furnace', 'Steel Health', and 'Furnace Heat Pipe' fixed temperature drop - Increased 'Stone Health', 'Steel Health', and 'Furnace Heat Pipe' energy transfer rate - Increased 'Steel Health' energy output Locale: - Adding missing locale strings for 'Thor Turret' Bugfixes: - Fixed startup crash with guns without ammo categories (https://mods.factorio.com/mod/rp_warfare/discussion/64da6fe69fdca273a8f9f2cb)
Version: 0.9.0 Date: 2023.08.27 Major Features: - Added 'Thor Turret' that does stun and AOE and has increased range and damage over the basic 'Tesla Turret' Balancing: - Increased 'Laser Turret' range to 32 (24 vanilla, was 30) Bugfixes: - Taser stun radius matches the graphics
Version: 0.8.1 Date: 2023.08.11 Bugfixes: - Turned all furnaces back into assembly machines so you can craft different things from stone
Version: 0.8.0 Date: 2023.08.11 Major Features: - Added heat based furnaces for molten metal smelting - Added 'Stone Crucible Furnace' and 'Stone Hearth' as stone tier furnace - Added 'Steel Crucible Furnace' and 'Steel Hearth' as steel tier furnace Changes: - Moved molten metal smelting recipes to dedicated furnaces
Version: 0.7.2 Date: 2023.07.03 Bugfixes: - Fixed bad migration script (?)
Version: 0.7.1 Date: 2023.07.01 Minor Features: - Added 'Clockwork Artillery' ammo Changes: - Changed 'Steamcore' item, recipe, and technology - Changed 'Lawnmower Tank' recipe - Changed 'Pneumatic Rifle Turret' recipe - Changed 'Pneumatic Artillery' recipe Combat Balancing: - Increased 'Molten Metal Mortar' range - Increased 'Taser' stun range and duration - Added 'Clockwork Guardian Remote' to 'Lawnmower' - Reduced 'Lawnmower Tank' resistances - Increased 'Pneumatic Artillery' range Modding: - Added compatability for 'RP Steam Roboports' Bugfixes: - Fixed 'Taser' projectile overwriting rocket projectile
Version: 0.7.0 Date: 2023.05.10 Major Features: - Added 'Taser' - Added 'Capacitor Bank'
Version: 0.6.1 Date: 2023.04.07 Combat Balancing: - Reduced 'Superheated Slag Slinger' damage resistance to match 'Blender Turret' Changes: - Changed recipe for 'Underground Ceramic Pipes', 'Ceramic Storage Tank', and 'Ceramic Pump' - Reduced 'Ceramic Storage Tank' volume - Reduced 'Ceramic Pump' speed - Added 'Stone Wall' technology as a prerequisite to 'Superheated Slag Slingers' - Created 'Blender on a Stick' technology Bugfixes: - Ceramic pipes and 'Molten Uranium' are no longer enabled by default
Version: 0.6.0 Date: 2023.04.06 Major Features: - Added 'Superheated Slag Slinger' - Added 'Ceramic Pipes' - Added uranium-tier molten metal weapons Combat Balancing: - Rebalanced 'Molten Metal Mortar' Changes: - Refactored molten metal tech tree - Added mod settings for how molten metal weapons
Version: 0.5.0 Date: 2023.02.25 Major Features: - Added 'Rocket Buggy' - Added 'Mastadon Tank' - Added 'Lawnmower Tank' - Added 'Blender on a Stick' Graphics: - Added new 'Blender' slice special effect Bugfixes: - Added settings to disable friendly-fire damage changes for better mod compatability
Version: 0.4.2 Date: 2022.10.30 Bugfixes: - Fixed startup crash with ammos that have multiple action deliveries (Rampant Arsenal, Schall Tank Platoon) - Fixed startup crash when organized warfare is disabled
Version: 0.4.1 Date: 2022.10.24 Bugfixes: - Fixed startup crash when Krastorio 2 changes cannon ammo that has also been changed by this mod (Krastorio 2)
Version: 0.4.0 Date: 2022.10.15 Major Features: - Added 'Rocket Launcher Turret' - Added 'Cannon Turret' Minor Features: - 'Car', 'Tank', and 'Spidertron' upgrade damage with their primary weapon technologies (bullet, cannon, & rocket) Combat Balancing: - Removed friendly fire from several turrets Bugfixes: - Fixed startup crash when mods remove 'uranium-rounds-magazine' (Krastorio 2)
Version: 0.3.0 Date: 2022.10.10 Major Features: - Added 'Blender Turret' Bugfixes: - Modded technologies that buff bullets should also buff pneumatic weapons (Warptorio) - Fixed startup crash when other mods also add 'Engine' as prerequisite to 'Flamethrower' (AAI Industry)
Version: 0.2.3 Date: 2022-09-30 Combat Balancing: - Reduced 'Pneumatic Cannon' range and damage Bugfixes: - Fixed 'Pneumatic Cannon' not triggering biter aggro Changes: - Changed poisoned 'Pneumatic Cannon' ammo use regular ammo as an ingredient Graphics: - Added new 'Pneumatic Cannon' muzzle flash graphics Sounds: - Added new 'Pneumatic Rifle' and 'Pneumatic Cannon' shooting sounds
Version: 0.2.2 Date: 2022-09-29 Bugfixes: - Fix mod-incompatability startup crash
Version: 0.2.1 Date: 2022-09-29 Combat Balancing: - Molten Metal Mortar reworked, now shoots fewer but more powerful projectiles Graphics: - Created new molten metal projectile and sticker sprites
Version: 0.2.0 Date: 2022.09.26 Major Features: - Added Pneumatic Cannon (artillery) - Added Pneumatic Rifle (handheld gun) - Added option to organize the weapons tab Combat Balancing: - Increased 'Pneumatic Rifle Ammo' regular damage, piercing damage, and collision box - Increased 'Clockwork Guardians/Knaves/Knights' damage - Added poison damage to 'Clockwork Knaves' standard attack - Increased 'Clockwork Guardians/Knaves/Knights' hit points - Added option to disable biter base defenses buff Changes: - Reduced cost of 'Pneumatic Rifle Turret', 'Steamcore', 'Clockwork Guardians', 'Clockwork Knaves', 'Clockwork Knights', and 'Clockwork Garrison' technologies - Added 'Pneumatic Rifle Turret' technology as a prerequisite to Clockwork Guardians - Moved 'Pump' recipe from 'Fluid Handling' to 'Engine' - Removed 'Engine' technology prerequisite from 'Fluid Handling', - Replaced 'Fluid Handling' technology prerequisite with 'Engine' in 'Flamethrower' and 'Pneumatic Rifle Turret' technologies
Version: 0.1.4 Date: 2022.09.03 Changes: - Added yellow Pneumatic Rifle Ammo to Clockwork Guardians tech so they can be built without researching the turret Bugfixes: - Fixed crash when playing with the mod "Krastorio 2"
Version: 0.1.3 Date: 2022.09.01 Combat Balancing: - Increased Pneumatic Rifle Turret piercing damage Changes: - Renamed Clockwork Rapscallion to Clockwork Knave - Renamed Nail Gun Turret to Pneumatic Rifle Turret, renamed ammo and technology accordingly Locale: - Added locale entries for most new content
Version: 0.1.2 Date: 2022.08.31 Bugfixes: - Fixed crash when first adding the mod to a game
Version: 0.1.1 Date: 2022.08.31 Major Features: - Added Clockwork Guardians, Rapscallions, and Knights (new combat robot) - Added Clockwork Garrison that dispatches clockwork combat robots - Added Clockwork Controller for personal use of clockwork combat robots
Version: 0.0.3 Date: 2022.08.21 Combat Balancing: - Increased Molten Metal Mortar health Bugfixes: - Fixed failure to load with high-res sprites enabled - Made molten metal tiles minable with deconstruction planner Changes: - Renamed steam rifle ammo recipe
Version: 0.0.1 Date: 2022.08.19 Bugfixes: - Add missing mod dependency