Adds 11 unique turrets, 3 unique vehicles, some personal weapons, and an optional smelting system. With custom art featuring high-quality renders & animations. Most of the content is aimed towards early & mid game and is balanced around vanilla enemies. There are no "turret level 2's." Each is bespoke with different designs and tradeoffs. Compatible with Space Exploration & Krastorio
Mods introducing new content into the game.
Version: 0.9.7
Date: 2024.01.13
Minor Features:
- Launched barrels are much more likely to land on belts. The search radius can be changed by the "Drop Items on Belts Search Radius" map setting.
- Added 'Pinpoint Artillery Shell' ammo for conventional 'Artillery' turrets. It's only available if the "Add Artillery Inaccuracy" setting is enabled.
Combat Balancing:
- Increased manual fire range of 'Pneumatic Artillery' to match convential 'Artillery'
- Decreased accuracy of 'Pneumatic Artillery'
- Decreased accuracy of convential 'Artillery' if the "Add Artillery Inaccuracy" setting is enabled
Bugfixes:
- 'Mastadon Tank' no longer deletes equipment when mined
- 'Molten Metal' weapons will no longer delete cliffs, are better at finding spawn points, and do not spam the game logs
Info:
- Refactored code for molten metal smelting to prepare for new furnace type
Version: 0.9.6
Date: 2023.12.03
Graphics:
- Added custom art for 'Copper Ore Slag' and 'Iron Ore Slag'
Version: 0.9.5
Date: 2023.11.03
Combat Balancing:
- 'Storm Turret' now shoots projectiles instead of a beam. It should be slightly more effective as well.
Version: 0.9.4
Date: 2023.09.24
Combat Balancing:
- (Hopefully) imporved 'Superheated Slag Slinger' and 'Molten Metal Mortar' enemy targeting logic
Version: 0.9.3
Date: 2023.09.20
Combat Balancing:
- Increased 'Clockwork Garrison' range to 35
Changes:
- Replaced 'Clockwork Warrior Chassis' recipe's 'Electric Circuit' ingredient with 'Empty Barrel'
Bugfixes:
- Fixed 'Superheated Slag Slinger' and 'Molten Metal Mortar' not being able to use correct intermeditates
- Fixed 'Capacitor' not using correct intermeditates
Version: 0.9.2
Date: 2023.09.04
Bugfixes:
- Fixed 'Premium Capacitor Banks' having 16 KJ of energy instead of 1 MJ as intended
Version: 0.9.1
Date: 2023.08.28
Combat Balancing:
- Increased 'Taser' stun duration and damage
Balancing:
- Reduced 'Steel Crucible Furnace', 'Steel Health', and 'Furnace Heat Pipe' fixed temperature drop
- Increased 'Stone Health', 'Steel Health', and 'Furnace Heat Pipe' energy transfer rate
- Increased 'Steel Health' energy output
Locale:
- Adding missing locale strings for 'Thor Turret'
Bugfixes:
- Fixed startup crash with guns without ammo categories (https://mods.factorio.com/mod/rp_warfare/discussion/64da6fe69fdca273a8f9f2cb)
Version: 0.9.0
Date: 2023.08.27
Major Features:
- Added 'Thor Turret' that does stun and AOE and has increased range and damage over the basic 'Tesla Turret'
Balancing:
- Increased 'Laser Turret' range to 32 (24 vanilla, was 30)
Bugfixes:
- Taser stun radius matches the graphics
Version: 0.8.1
Date: 2023.08.11
Bugfixes:
- Turned all furnaces back into assembly machines so you can craft different things from stone
Version: 0.8.0
Date: 2023.08.11
Major Features:
- Added heat based furnaces for molten metal smelting
- Added 'Stone Crucible Furnace' and 'Stone Hearth' as stone tier furnace
- Added 'Steel Crucible Furnace' and 'Steel Hearth' as steel tier furnace
Changes:
- Moved molten metal smelting recipes to dedicated furnaces
Version: 0.7.2
Date: 2023.07.03
Bugfixes:
- Fixed bad migration script (?)
Version: 0.7.1
Date: 2023.07.01
Minor Features:
- Added 'Clockwork Artillery' ammo
Changes:
- Changed 'Steamcore' item, recipe, and technology
- Changed 'Lawnmower Tank' recipe
- Changed 'Pneumatic Rifle Turret' recipe
- Changed 'Pneumatic Artillery' recipe
Combat Balancing:
- Increased 'Molten Metal Mortar' range
- Increased 'Taser' stun range and duration
- Added 'Clockwork Guardian Remote' to 'Lawnmower'
- Reduced 'Lawnmower Tank' resistances
- Increased 'Pneumatic Artillery' range
Modding:
- Added compatability for 'RP Steam Roboports'
Bugfixes:
- Fixed 'Taser' projectile overwriting rocket projectile
Version: 0.7.0
Date: 2023.05.10
Major Features:
- Added 'Taser'
- Added 'Capacitor Bank'
Version: 0.6.1
Date: 2023.04.07
Combat Balancing:
- Reduced 'Superheated Slag Slinger' damage resistance to match 'Blender Turret'
Changes:
- Changed recipe for 'Underground Ceramic Pipes', 'Ceramic Storage Tank', and 'Ceramic Pump'
- Reduced 'Ceramic Storage Tank' volume
- Reduced 'Ceramic Pump' speed
- Added 'Stone Wall' technology as a prerequisite to 'Superheated Slag Slingers'
- Created 'Blender on a Stick' technology
Bugfixes:
- Ceramic pipes and 'Molten Uranium' are no longer enabled by default
Version: 0.6.0
Date: 2023.04.06
Major Features:
- Added 'Superheated Slag Slinger'
- Added 'Ceramic Pipes'
- Added uranium-tier molten metal weapons
Combat Balancing:
- Rebalanced 'Molten Metal Mortar'
Changes:
- Refactored molten metal tech tree
- Added mod settings for how molten metal weapons
Version: 0.5.0
Date: 2023.02.25
Major Features:
- Added 'Rocket Buggy'
- Added 'Mastadon Tank'
- Added 'Lawnmower Tank'
- Added 'Blender on a Stick'
Graphics:
- Added new 'Blender' slice special effect
Bugfixes:
- Added settings to disable friendly-fire damage changes for better mod compatability
Version: 0.4.2
Date: 2022.10.30
Bugfixes:
- Fixed startup crash with ammos that have multiple action deliveries (Rampant Arsenal, Schall Tank Platoon)
- Fixed startup crash when organized warfare is disabled
Version: 0.4.1
Date: 2022.10.24
Bugfixes:
- Fixed startup crash when Krastorio 2 changes cannon ammo that has also been changed by this mod (Krastorio 2)
Version: 0.4.0
Date: 2022.10.15
Major Features:
- Added 'Rocket Launcher Turret'
- Added 'Cannon Turret'
Minor Features:
- 'Car', 'Tank', and 'Spidertron' upgrade damage with their primary weapon technologies (bullet, cannon, & rocket)
Combat Balancing:
- Removed friendly fire from several turrets
Bugfixes:
- Fixed startup crash when mods remove 'uranium-rounds-magazine' (Krastorio 2)
Version: 0.3.0
Date: 2022.10.10
Major Features:
- Added 'Blender Turret'
Bugfixes:
- Modded technologies that buff bullets should also buff pneumatic weapons (Warptorio)
- Fixed startup crash when other mods also add 'Engine' as prerequisite to 'Flamethrower' (AAI Industry)
Version: 0.2.3
Date: 2022-09-30
Combat Balancing:
- Reduced 'Pneumatic Cannon' range and damage
Bugfixes:
- Fixed 'Pneumatic Cannon' not triggering biter aggro
Changes:
- Changed poisoned 'Pneumatic Cannon' ammo use regular ammo as an ingredient
Graphics:
- Added new 'Pneumatic Cannon' muzzle flash graphics
Sounds:
- Added new 'Pneumatic Rifle' and 'Pneumatic Cannon' shooting sounds
Version: 0.2.2
Date: 2022-09-29
Bugfixes:
- Fix mod-incompatability startup crash
Version: 0.2.1
Date: 2022-09-29
Combat Balancing:
- Molten Metal Mortar reworked, now shoots fewer but more powerful projectiles
Graphics:
- Created new molten metal projectile and sticker sprites
Version: 0.2.0
Date: 2022.09.26
Major Features:
- Added Pneumatic Cannon (artillery)
- Added Pneumatic Rifle (handheld gun)
- Added option to organize the weapons tab
Combat Balancing:
- Increased 'Pneumatic Rifle Ammo' regular damage, piercing damage, and collision box
- Increased 'Clockwork Guardians/Knaves/Knights' damage
- Added poison damage to 'Clockwork Knaves' standard attack
- Increased 'Clockwork Guardians/Knaves/Knights' hit points
- Added option to disable biter base defenses buff
Changes:
- Reduced cost of 'Pneumatic Rifle Turret', 'Steamcore', 'Clockwork Guardians', 'Clockwork Knaves', 'Clockwork Knights', and 'Clockwork Garrison' technologies
- Added 'Pneumatic Rifle Turret' technology as a prerequisite to Clockwork Guardians
- Moved 'Pump' recipe from 'Fluid Handling' to 'Engine'
- Removed 'Engine' technology prerequisite from 'Fluid Handling',
- Replaced 'Fluid Handling' technology prerequisite with 'Engine' in 'Flamethrower' and 'Pneumatic Rifle Turret' technologies
Version: 0.1.4
Date: 2022.09.03
Changes:
- Added yellow Pneumatic Rifle Ammo to Clockwork Guardians tech so they can be built without researching the turret
Bugfixes:
- Fixed crash when playing with the mod "Krastorio 2"
Version: 0.1.3
Date: 2022.09.01
Combat Balancing:
- Increased Pneumatic Rifle Turret piercing damage
Changes:
- Renamed Clockwork Rapscallion to Clockwork Knave
- Renamed Nail Gun Turret to Pneumatic Rifle Turret, renamed ammo and technology accordingly
Locale:
- Added locale entries for most new content
Version: 0.1.2
Date: 2022.08.31
Bugfixes:
- Fixed crash when first adding the mod to a game
Version: 0.1.1
Date: 2022.08.31
Major Features:
- Added Clockwork Guardians, Rapscallions, and Knights (new combat robot)
- Added Clockwork Garrison that dispatches clockwork combat robots
- Added Clockwork Controller for personal use of clockwork combat robots
Version: 0.0.3
Date: 2022.08.21
Combat Balancing:
- Increased Molten Metal Mortar health
Bugfixes:
- Fixed failure to load with high-res sprites enabled
- Made molten metal tiles minable with deconstruction planner
Changes:
- Renamed steam rifle ammo recipe
Version: 0.0.1
Date: 2022.08.19
Bugfixes:
- Add missing mod dependency