Robot start 2


Replace your character to roboport

Content
25 days ago
2.0
394
Transportation Logistics Environment Storage

g Landing on other planet

30 days ago

It says the mod is compatible with Space Age, but I cannot for the life of me figure out how to build my cargo landing pad. I've tried deconstructing the pod with the pad in it, but it doesn't do anything except mark it for deconstruction

30 days ago

I just checked – the marking cargo pod is working correctly. What planet are you landing on? What mods are you using? Can you share a save file so I can check?

25 days ago

Is marking cargo pod a different entity? Or a special deconstruction filter?

i cant figure out how to start deconstructing my cargo pod once I put it on planet.

can you share a video on how to?

25 days ago

I was able to reproduce the bug, I will fix it soon.

25 days ago

This was the intended method for placing cargo landing pads on planets. In version 1.2.3, I'll allow simply dropping cargo pods onto a planet to place the pads.
https://go.screenpal.com/watch/cTXXjrnFGEa

23 days ago

Oh wow okay maybe its a steam deck thing. Anything I can do to help you out?

23 days ago

Huh, you're playing on a Steam deck. I haven't tested mine, so maybe there's some control quirk. Have you updated the mod yet? If so, you could try loading an earlier save and dropping the pod with landing pad inside again. You could also provide me with your current save so I can troubleshoot the issue.

23 days ago

Alright ill get you the files as soon as I can.

Not sure about the control quirk since I just used a normal deconstruction planner.

23 days ago

I just checked on my Steam Deck—everything works as intended. I marked the cargo capsule with a deconstruction planner, inside which is the landing pad, and it appeared where it was supposed to. Can you attach a video of the problem? And, while you're at it, your list of mods with versions?

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