Mods introducing new content into the game.
Version: 1.1.0 Features: - Added a setting to make all transportation remotely controllable - Added a setting that allows you to add an equipment grid for a transport that didn't have one - Added customization to change the quality of starter solar panels and batteries (requires DLC Quality) Major: - Control in remote mode has been significantly improved. Now in remote mode it is possible to place ghosts inside items as well as remove items from inventories
Version: 1.0.3 Features: - Added a setting that allows you to increase the number of starting items to make the game easier to play Bugfixes: - Changing a recipe in the picker moved items to the player's inventory - In some cases, mining stones with multiple types of items as a drop moved some of the items into the player's inventory
Version: 1.0.2 Features: - Added a mod setting to not remove steel tool technology. This may be necessary for compatibility with some mods. - Added compatibility with any planet start mod Bugfixes: - Crash when Space Age add-on is disabled
Version: 1.0.1 Bugfixes: - On Aquilo, the roboport is no more frozen.